106 lines
4.1 KiB
C++
106 lines
4.1 KiB
C++
/****************************************************************************
|
|
**
|
|
** Copyright (C) 2016 The Qt Company Ltd.
|
|
** Contact: http://www.qt.io/licensing/
|
|
**
|
|
** This file is part of the Qt3D module of the Qt Toolkit.
|
|
**
|
|
** $QT_BEGIN_LICENSE:LGPL3$
|
|
** Commercial License Usage
|
|
** Licensees holding valid commercial Qt licenses may use this file in
|
|
** accordance with the commercial license agreement provided with the
|
|
** Software or, alternatively, in accordance with the terms contained in
|
|
** a written agreement between you and The Qt Company. For licensing terms
|
|
** and conditions see http://www.qt.io/terms-conditions. For further
|
|
** information use the contact form at http://www.qt.io/contact-us.
|
|
**
|
|
** GNU Lesser General Public License Usage
|
|
** Alternatively, this file may be used under the terms of the GNU Lesser
|
|
** General Public License version 3 as published by the Free Software
|
|
** Foundation and appearing in the file LICENSE.LGPLv3 included in the
|
|
** packaging of this file. Please review the following information to
|
|
** ensure the GNU Lesser General Public License version 3 requirements
|
|
** will be met: https://www.gnu.org/licenses/lgpl.html.
|
|
**
|
|
** GNU General Public License Usage
|
|
** Alternatively, this file may be used under the terms of the GNU
|
|
** General Public License version 2.0 or later as published by the Free
|
|
** Software Foundation and appearing in the file LICENSE.GPL included in
|
|
** the packaging of this file. Please review the following information to
|
|
** ensure the GNU General Public License version 2.0 requirements will be
|
|
** met: http://www.gnu.org/licenses/gpl-2.0.html.
|
|
**
|
|
** $QT_END_LICENSE$
|
|
**
|
|
****************************************************************************/
|
|
|
|
#ifndef QT3DANIMATION_QANIMATIONCONTROLLER_H
|
|
#define QT3DANIMATION_QANIMATIONCONTROLLER_H
|
|
|
|
#include <Qt3DAnimation/qkeyframeanimation.h>
|
|
#include <Qt3DAnimation/qanimationgroup.h>
|
|
#include <Qt3DCore/qentity.h>
|
|
|
|
#include <Qt3DAnimation/qt3danimation_global.h>
|
|
|
|
QT_BEGIN_NAMESPACE
|
|
|
|
namespace Qt3DAnimation {
|
|
|
|
class QAnimationControllerPrivate;
|
|
|
|
class Q_3DANIMATIONSHARED_EXPORT QAnimationController : public QObject
|
|
{
|
|
Q_OBJECT
|
|
Q_PROPERTY(int activeAnimationGroup READ activeAnimationGroup WRITE setActiveAnimationGroup NOTIFY activeAnimationGroupChanged)
|
|
Q_PROPERTY(float position READ position WRITE setPosition NOTIFY positionChanged)
|
|
Q_PROPERTY(float positionScale READ positionScale WRITE setPositionScale NOTIFY positionScaleChanged)
|
|
Q_PROPERTY(float positionOffset READ positionOffset WRITE setPositionOffset NOTIFY positionOffsetChanged)
|
|
Q_PROPERTY(Qt3DCore::QEntity *entity READ entity WRITE setEntity NOTIFY entityChanged)
|
|
Q_PROPERTY(bool recursive READ recursive WRITE setRecursive NOTIFY recursiveChanged)
|
|
|
|
public:
|
|
QAnimationController(QObject *parent = nullptr);
|
|
|
|
QVector<Qt3DAnimation::QAnimationGroup *> animationGroupList();
|
|
|
|
int activeAnimationGroup() const;
|
|
float position() const;
|
|
float positionScale() const;
|
|
float positionOffset() const;
|
|
Qt3DCore::QEntity *entity() const;
|
|
bool recursive() const;
|
|
|
|
void setAnimationGroups(const QVector<Qt3DAnimation::QAnimationGroup *> &animationGroups);
|
|
void addAnimationGroup(Qt3DAnimation::QAnimationGroup *animationGroups);
|
|
void removeAnimationGroup(Qt3DAnimation::QAnimationGroup *animationGroups);
|
|
|
|
Q_INVOKABLE int getAnimationIndex(const QString &name) const;
|
|
Q_INVOKABLE Qt3DAnimation::QAnimationGroup *getGroup(int index) const;
|
|
|
|
public Q_SLOTS:
|
|
void setActiveAnimationGroup(int index);
|
|
void setPosition(float position);
|
|
void setPositionScale(float scale);
|
|
void setPositionOffset(float offset);
|
|
void setEntity(Qt3DCore::QEntity *entity);
|
|
void setRecursive(bool recursive);
|
|
|
|
Q_SIGNALS:
|
|
void activeAnimationGroupChanged(int index);
|
|
void positionChanged(float position);
|
|
void positionScaleChanged(float scale);
|
|
void positionOffsetChanged(float offset);
|
|
void entityChanged(Qt3DCore::QEntity *entity);
|
|
void recursiveChanged(bool recursive);
|
|
|
|
private:
|
|
Q_DECLARE_PRIVATE(QAnimationController)
|
|
};
|
|
|
|
} // Qt3DAnimation
|
|
|
|
QT_END_NAMESPACE
|
|
|
|
#endif // QT3DANIMATION_QANIMATIONCONTROLLER_H
|