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- #pragma once
- #ifdef _WIN32
- #include <vector>
- #include "base/define.h"
-
- namespace ylib{
- namespace window
- {
- //取父句柄
- size_t parent(size_t handle);
- //取窗口类名
- std::string class_name(size_t handle);
- //取窗口标题
- std::string title_name(size_t handle);
- //置窗口标题
- bool title_name(size_t handle, const std::string& name);
- // 查找
- size_t find(const std::string& class_name, const std::string& title_name = "");
- std::vector<size_t> find(size_t parent = 0, const std::string& class_name = "", const std::string& title_name = "", const std::string& filepath = "");
- // 取矩形
- ylib::Rect rect(size_t handle);
- // 设置父句柄
- void set_parent(size_t handle, size_t parent);
- // 取进程路径
- std::string path(size_t handle);
- // 关闭
- void close(size_t handle);
- // 内容
- void content(size_t handle, const std::string& value);
- std::string content(size_t handle);
- namespace menu
- {
- bool click(size_t handle, size_t menu_child_handle, uint32 menu_item_idx);
- size_t get(size_t handle);
- size_t child(size_t menu_handle, uint32 menu_childs_idx);
- }
- namespace checkbox
- {
- bool checked(size_t handle);
- bool checked(size_t handle, bool checked);
- }
- namespace tab
- {
- void current(size_t handle, uint32 idx);
- }
- namespace button
- {
- bool click(size_t handle);
- bool click(size_t parent, const std::string& class_name, const std::string& title_name = "");
- }
- namespace list
- {
- void insert(size_t handle, uint32 index, const std::string& value);
- }
- void rect_sort(std::vector<size_t>& list, uint32 type, bool ps = true);
- bool enable(size_t win_handle, bool enable);
- }
-
- }
- #endif
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