CCClippingNode.cpp 10 KB

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  1. /*
  2. * Copyright (c) 2012 Pierre-David Bélanger
  3. * Copyright (c) 2012 cocos2d-x.org
  4. * Copyright (c) 2013-2016 Chukong Technologies Inc.
  5. * Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
  6. *
  7. * cocos2d-x: http://www.cocos2d-x.org
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #include "2d/CCClippingNode.h"
  29. #include "renderer/CCRenderer.h"
  30. #include "renderer/ccShaders.h"
  31. #include "renderer/backend/ProgramState.h"
  32. #include "base/CCDirector.h"
  33. #include "base/CCStencilStateManager.h"
  34. NS_CC_BEGIN
  35. ClippingNode::ClippingNode()
  36. : _stencil(nullptr)
  37. , _stencilStateManager(new StencilStateManager())
  38. {
  39. }
  40. ClippingNode::~ClippingNode()
  41. {
  42. if (_stencil)
  43. {
  44. _stencil->stopAllActions();
  45. _stencil->release();
  46. }
  47. CC_SAFE_DELETE(_stencilStateManager);
  48. }
  49. ClippingNode* ClippingNode::create()
  50. {
  51. ClippingNode *ret = new (std::nothrow) ClippingNode();
  52. if (ret && ret->init())
  53. {
  54. ret->autorelease();
  55. }
  56. else
  57. {
  58. CC_SAFE_DELETE(ret);
  59. }
  60. return ret;
  61. }
  62. ClippingNode* ClippingNode::create(Node *pStencil)
  63. {
  64. ClippingNode *ret = new (std::nothrow) ClippingNode();
  65. if (ret && ret->init(pStencil))
  66. {
  67. ret->autorelease();
  68. }
  69. else
  70. {
  71. CC_SAFE_DELETE(ret);
  72. }
  73. return ret;
  74. }
  75. bool ClippingNode::init()
  76. {
  77. return init(nullptr);
  78. }
  79. bool ClippingNode::init(Node *stencil)
  80. {
  81. setStencil(stencil);
  82. return true;
  83. }
  84. void ClippingNode::onEnter()
  85. {
  86. #if CC_ENABLE_SCRIPT_BINDING
  87. if (_scriptType == kScriptTypeJavascript)
  88. {
  89. if (ScriptEngineManager::sendNodeEventToJSExtended(this, kNodeOnEnter))
  90. return;
  91. }
  92. #endif
  93. Node::onEnter();
  94. if (_stencil != nullptr)
  95. {
  96. _stencil->onEnter();
  97. }
  98. else
  99. {
  100. CCLOG("ClippingNode warning: _stencil is nil.");
  101. }
  102. }
  103. void ClippingNode::onEnterTransitionDidFinish()
  104. {
  105. #if CC_ENABLE_SCRIPT_BINDING
  106. if (_scriptType == kScriptTypeJavascript)
  107. {
  108. if (ScriptEngineManager::sendNodeEventToJSExtended(this, kNodeOnEnterTransitionDidFinish))
  109. return;
  110. }
  111. #endif
  112. Node::onEnterTransitionDidFinish();
  113. if (_stencil != nullptr)
  114. {
  115. _stencil->onEnterTransitionDidFinish();
  116. }
  117. }
  118. void ClippingNode::onExitTransitionDidStart()
  119. {
  120. #if CC_ENABLE_SCRIPT_BINDING
  121. if (_scriptType == kScriptTypeJavascript)
  122. {
  123. if (ScriptEngineManager::sendNodeEventToJSExtended(this, kNodeOnExitTransitionDidStart))
  124. return;
  125. }
  126. #endif
  127. if (_stencil != nullptr)
  128. {
  129. _stencil->onExitTransitionDidStart();
  130. }
  131. Node::onExitTransitionDidStart();
  132. }
  133. void ClippingNode::onExit()
  134. {
  135. #if CC_ENABLE_SCRIPT_BINDING
  136. if (_scriptType == kScriptTypeJavascript)
  137. {
  138. if (ScriptEngineManager::sendNodeEventToJSExtended(this, kNodeOnExit))
  139. return;
  140. }
  141. #endif
  142. if (_stencil != nullptr)
  143. {
  144. _stencil->onExit();
  145. }
  146. Node::onExit();
  147. }
  148. void ClippingNode::visit(Renderer *renderer, const Mat4 &parentTransform, uint32_t parentFlags)
  149. {
  150. if (!_visible || !hasContent())
  151. return;
  152. uint32_t flags = processParentFlags(parentTransform, parentFlags);
  153. // IMPORTANT:
  154. // To ease the migration to v3.0, we still support the Mat4 stack,
  155. // but it is deprecated and your code should not rely on it
  156. Director* director = Director::getInstance();
  157. CCASSERT(nullptr != director, "Director is null when setting matrix stack");
  158. director->pushMatrix(MATRIX_STACK_TYPE::MATRIX_STACK_MODELVIEW);
  159. director->loadMatrix(MATRIX_STACK_TYPE::MATRIX_STACK_MODELVIEW, _modelViewTransform);
  160. //Add group command
  161. _groupCommandStencil.init(_globalZOrder);
  162. renderer->addCommand(&_groupCommandStencil);
  163. renderer->pushGroup(_groupCommandStencil.getRenderQueueID());
  164. // _beforeVisitCmd.init(_globalZOrder);
  165. // _beforeVisitCmd.func = CC_CALLBACK_0(StencilStateManager::onBeforeVisit, _stencilStateManager);
  166. // renderer->addCommand(&_beforeVisitCmd);
  167. _stencilStateManager->onBeforeVisit(_globalZOrder);
  168. auto alphaThreshold = this->getAlphaThreshold();
  169. if (alphaThreshold < 1)
  170. {
  171. auto* program = backend::Program::getBuiltinProgram(backend::ProgramType::POSITION_TEXTURE_COLOR_ALPHA_TEST);
  172. auto programState = new (std::nothrow) backend::ProgramState(program);
  173. auto alphaLocation = programState->getUniformLocation("u_alpha_value");
  174. programState->setUniform(alphaLocation, &alphaThreshold, sizeof(alphaThreshold));
  175. setProgramStateRecursively(_stencil, programState);
  176. CC_SAFE_RELEASE_NULL(programState);
  177. }
  178. _stencil->visit(renderer, _modelViewTransform, flags);
  179. _afterDrawStencilCmd.init(_globalZOrder);
  180. _afterDrawStencilCmd.func = CC_CALLBACK_0(StencilStateManager::onAfterDrawStencil, _stencilStateManager);
  181. renderer->addCommand(&_afterDrawStencilCmd);
  182. int i = 0;
  183. bool visibleByCamera = isVisitableByVisitingCamera();
  184. // `_groupCommandChildren` is used as a barrier
  185. // to ensure commands above be executed before children nodes
  186. _groupCommandChildren.init(_globalZOrder);
  187. renderer->addCommand(&_groupCommandChildren);
  188. renderer->pushGroup(_groupCommandChildren.getRenderQueueID());
  189. if(!_children.empty())
  190. {
  191. sortAllChildren();
  192. // draw children zOrder < 0
  193. for(auto size = _children.size(); i < size; ++i)
  194. {
  195. auto node = _children.at(i);
  196. if ( node && node->getLocalZOrder() < 0 )
  197. node->visit(renderer, _modelViewTransform, flags);
  198. else
  199. break;
  200. }
  201. // self draw
  202. if (visibleByCamera)
  203. this->draw(renderer, _modelViewTransform, flags);
  204. for(auto it=_children.cbegin()+i, itCend = _children.cend(); it != itCend; ++it)
  205. (*it)->visit(renderer, _modelViewTransform, flags);
  206. }
  207. else if (visibleByCamera)
  208. {
  209. this->draw(renderer, _modelViewTransform, flags);
  210. }
  211. renderer->popGroup();
  212. _afterVisitCmd.init(_globalZOrder);
  213. _afterVisitCmd.func = CC_CALLBACK_0(StencilStateManager::onAfterVisit, _stencilStateManager);
  214. renderer->addCommand(&_afterVisitCmd);
  215. renderer->popGroup();
  216. director->popMatrix(MATRIX_STACK_TYPE::MATRIX_STACK_MODELVIEW);
  217. }
  218. void ClippingNode::setCameraMask(unsigned short mask, bool applyChildren)
  219. {
  220. Node::setCameraMask(mask, applyChildren);
  221. if (_stencil)
  222. _stencil->setCameraMask(mask, applyChildren);
  223. }
  224. Node* ClippingNode::getStencil() const
  225. {
  226. return _stencil;
  227. }
  228. void ClippingNode::setStencil(Node *stencil)
  229. {
  230. //early out if the stencil is already set
  231. if (_stencil == stencil)
  232. return;
  233. #if CC_ENABLE_GC_FOR_NATIVE_OBJECTS
  234. auto sEngine = ScriptEngineManager::getInstance()->getScriptEngine();
  235. if (sEngine)
  236. {
  237. if (_stencil)
  238. sEngine->releaseScriptObject(this, _stencil);
  239. if (stencil)
  240. sEngine->retainScriptObject(this, stencil);
  241. }
  242. #endif // CC_ENABLE_GC_FOR_NATIVE_OBJECTS
  243. //cleanup current stencil
  244. if(_stencil != nullptr && _stencil->isRunning())
  245. {
  246. _stencil->onExitTransitionDidStart();
  247. _stencil->onExit();
  248. }
  249. CC_SAFE_RELEASE_NULL(_stencil);
  250. //initialise new stencil
  251. _stencil = stencil;
  252. CC_SAFE_RETAIN(_stencil);
  253. if(_stencil != nullptr && this->isRunning())
  254. {
  255. _stencil->onEnter();
  256. if(this->_isTransitionFinished)
  257. {
  258. _stencil->onEnterTransitionDidFinish();
  259. }
  260. }
  261. if (_stencil != nullptr)
  262. {
  263. _originalStencilProgramState[_stencil] = _stencil->getProgramState();
  264. auto& children = _stencil->getChildren();
  265. for (const auto &child : children) {
  266. _originalStencilProgramState[child] = child->getProgramState();
  267. }
  268. }
  269. }
  270. bool ClippingNode::hasContent() const
  271. {
  272. return _children.size() > 0;
  273. }
  274. float ClippingNode::getAlphaThreshold() const
  275. {
  276. return _stencilStateManager->getAlphaThreshold();
  277. }
  278. void ClippingNode::setAlphaThreshold(float alphaThreshold)
  279. {
  280. if (alphaThreshold == 1 && alphaThreshold != _stencilStateManager->getAlphaThreshold())
  281. {
  282. // should reset program used by _stencil
  283. if (_stencil)
  284. restoreAllProgramStates();
  285. }
  286. _stencilStateManager->setAlphaThreshold(alphaThreshold);
  287. }
  288. bool ClippingNode::isInverted() const
  289. {
  290. return _stencilStateManager->isInverted();
  291. }
  292. void ClippingNode::setInverted(bool inverted)
  293. {
  294. _stencilStateManager->setInverted(inverted);
  295. }
  296. void ClippingNode::setProgramStateRecursively(Node* node, backend::ProgramState* programState)
  297. {
  298. _originalStencilProgramState[node] = node->getProgramState();
  299. node->setProgramState(programState);
  300. auto& children = node->getChildren();
  301. for (const auto &child : children) {
  302. setProgramStateRecursively(child, programState);
  303. }
  304. }
  305. void ClippingNode::restoreAllProgramStates()
  306. {
  307. for (auto item : _originalStencilProgramState)
  308. {
  309. auto node = item.first;
  310. auto programState = item.second;
  311. node->setProgramState(programState);
  312. }
  313. }
  314. NS_CC_END