#pragma once #ifdef _WIN32 #include #include "base/define.h" namespace ylib{ namespace window { //取父句柄 size_t parent(size_t handle); //取窗口类名 std::string class_name(size_t handle); //取窗口标题 std::string title_name(size_t handle); //置窗口标题 bool title_name(size_t handle, const std::string& name); // 查找 size_t find(const std::string& class_name, const std::string& title_name = ""); std::vector find(size_t parent = 0, const std::string& class_name = "", const std::string& title_name = "", const std::string& filepath = ""); // 取矩形 ylib::Rect rect(size_t handle); // 设置父句柄 void set_parent(size_t handle, size_t parent); // 取进程路径 std::string path(size_t handle); // 关闭 void close(size_t handle); // 内容 void content(size_t handle, const std::string& value); std::string content(size_t handle); namespace menu { bool click(size_t handle, size_t menu_child_handle, uint32 menu_item_idx); size_t get(size_t handle); size_t child(size_t menu_handle, uint32 menu_childs_idx); } namespace checkbox { bool checked(size_t handle); bool checked(size_t handle, bool checked); } namespace tab { void current(size_t handle, uint32 idx); } namespace button { bool click(size_t handle); bool click(size_t parent, const std::string& class_name, const std::string& title_name = ""); } namespace list { void insert(size_t handle, uint32 index, const std::string& value); } void rect_sort(std::vector& list, uint32 type, bool ps = true); bool enable(size_t win_handle, bool enable); } } #endif