#pragma once #include #include "base/define.h" #include "base/buffer.h" #include "util/map.hpp" namespace ylib::network::tcp { class server; } class UdpClientListener; namespace ylib { namespace network { class ttu_client { public: struct Packages : public std::vector { }; public: ttu_client(); ~ttu_client(); bool start(const ylib::AddressPort& listen); void close(); // 设置远程地址 void setRemoteAP(const ylib::AddressPort& remote_ap) { m_remote_ap = remote_ap; } void setMacConnectionCount(int count = -1) { m_max_connection_count = count; } size_t getConnectionCount(); friend class UdpClientListener; public: ylib::AddressPort m_remote_ap; ylib::network::tcp::server* m_server = nullptr; // 待发送 ylib::map m_wait_send_data; // 最大连接数 int m_max_connection_count = -1; }; } }