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- // sol2
- // The MIT License (MIT)
- // Copyright (c) 2013-2022 Rapptz, ThePhD and contributors
- // Permission is hereby granted, free of charge, to any person obtaining a copy of
- // this software and associated documentation files (the "Software"), to deal in
- // the Software without restriction, including without limitation the rights to
- // use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
- // the Software, and to permit persons to whom the Software is furnished to do so,
- // subject to the following conditions:
- // The above copyright notice and this permission notice shall be included in all
- // copies or substantial portions of the Software.
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
- // FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
- // COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
- // IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- // CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- #ifndef SOL_THREAD_HPP
- #define SOL_THREAD_HPP
- #include <sol/reference.hpp>
- #include <sol/object.hpp>
- #include <sol/stack.hpp>
- #include <sol/state_view.hpp>
- namespace sol {
- struct lua_thread_state {
- lua_State* L;
- lua_thread_state(lua_State* Ls) : L(Ls) {
- }
- lua_State* lua_state() const noexcept {
- return L;
- }
- operator lua_State*() const noexcept {
- return lua_state();
- }
- lua_State* operator->() const noexcept {
- return lua_state();
- }
- };
- namespace stack {
- template <>
- struct unqualified_pusher<lua_thread_state> {
- int push(lua_State*, lua_thread_state lts) {
- lua_pushthread(lts.L);
- return 1;
- }
- };
- template <>
- struct unqualified_getter<lua_thread_state> {
- lua_thread_state get(lua_State* L, int index, record& tracking) {
- tracking.use(1);
- lua_thread_state lts(lua_tothread(L, index));
- return lts;
- }
- };
- template <>
- struct unqualified_check_getter<lua_thread_state> {
- template <typename Handler>
- optional<lua_thread_state> get(lua_State* L, int index, Handler&& handler, record& tracking) {
- lua_thread_state lts(lua_tothread(L, index));
- if (lts.lua_state() == nullptr) {
- handler(L, index, type::thread, type_of(L, index), "value is not a valid thread type");
- return nullopt;
- }
- tracking.use(1);
- return lts;
- }
- };
- } // namespace stack
- template <typename ref_t>
- class basic_thread : public basic_object<ref_t> {
- private:
- using base_t = basic_object<ref_t>;
- public:
- using base_t::lua_state;
- basic_thread() noexcept = default;
- basic_thread(const basic_thread&) = default;
- basic_thread(basic_thread&&) = default;
- template <typename T,
- meta::enable<meta::neg<std::is_same<meta::unqualified_t<T>, basic_thread>>, is_lua_reference<meta::unqualified_t<T>>> = meta::enabler>
- basic_thread(T&& r) : base_t(std::forward<T>(r)) {
- #if SOL_IS_ON(SOL_SAFE_REFERENCES)
- auto pp = stack::push_pop(*this);
- constructor_handler handler {};
- stack::check<basic_thread>(lua_state(), -1, handler);
- #endif // Safety
- }
- basic_thread(const stack_reference& r) : basic_thread(r.lua_state(), r.stack_index()) {};
- basic_thread(stack_reference&& r) : basic_thread(r.lua_state(), r.stack_index()) {};
- basic_thread& operator=(const basic_thread&) = default;
- basic_thread& operator=(basic_thread&&) = default;
- template <typename T, meta::enable<is_lua_reference<meta::unqualified_t<T>>> = meta::enabler>
- basic_thread(lua_State* L, T&& r) : base_t(L, std::forward<T>(r)) {
- #if SOL_IS_ON(SOL_SAFE_REFERENCES)
- auto pp = stack::push_pop(*this);
- constructor_handler handler {};
- stack::check<basic_thread>(lua_state(), -1, handler);
- #endif // Safety
- }
- basic_thread(lua_State* L, int index = -1) : base_t(L, index) {
- #if SOL_IS_ON(SOL_SAFE_REFERENCES)
- constructor_handler handler {};
- stack::check<basic_thread>(L, index, handler);
- #endif // Safety
- }
- basic_thread(lua_State* L, ref_index index) : base_t(L, index) {
- #if SOL_IS_ON(SOL_SAFE_REFERENCES)
- auto pp = stack::push_pop(*this);
- constructor_handler handler {};
- stack::check<basic_thread>(lua_state(), -1, handler);
- #endif // Safety
- }
- basic_thread(lua_State* L, lua_State* actualthread) : basic_thread(L, lua_thread_state { actualthread }) {
- }
- basic_thread(lua_State* L, this_state actualthread) : basic_thread(L, lua_thread_state { actualthread.L }) {
- }
- basic_thread(lua_State* L, lua_thread_state actualthread) : base_t(L, -stack::push(L, actualthread)) {
- #if SOL_IS_ON(SOL_SAFE_REFERENCES)
- constructor_handler handler {};
- stack::check<basic_thread>(lua_state(), -1, handler);
- #endif // Safety
- if (!is_stack_based<base_t>::value) {
- lua_pop(lua_state(), 1);
- }
- }
- state_view state() const {
- return state_view(this->thread_state());
- }
- bool is_main_thread() const {
- return stack::is_main_thread(this->thread_state());
- }
- lua_State* thread_state() const {
- auto pp = stack::push_pop(*this);
- lua_State* lthread = lua_tothread(lua_state(), -1);
- return lthread;
- }
- thread_status status() const {
- lua_State* lthread = thread_state();
- auto lstat = static_cast<thread_status>(lua_status(lthread));
- if (lstat == thread_status::ok) {
- lua_Debug ar;
- if (lua_getstack(lthread, 0, &ar) > 0)
- return thread_status::ok;
- else if (lua_gettop(lthread) == 0)
- return thread_status::dead;
- else
- return thread_status::yielded;
- }
- return lstat;
- }
- basic_thread create() {
- return create(lua_state());
- }
- static basic_thread create(lua_State* L) {
- lua_newthread(L);
- basic_thread result(L);
- if (!is_stack_based<base_t>::value) {
- lua_pop(L, 1);
- }
- return result;
- }
- };
- typedef basic_thread<reference> thread;
- typedef basic_thread<stack_reference> stack_thread;
- } // namespace sol
- #endif // SOL_THREAD_HPP
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