| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667 |
- // sol2
- // The MIT License (MIT)
- // Copyright (c) 2013-2022 Rapptz, ThePhD and contributors
- // Permission is hereby granted, free of charge, to any person obtaining a copy of
- // this software and associated documentation files (the "Software"), to deal in
- // the Software without restriction, including without limitation the rights to
- // use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
- // the Software, and to permit persons to whom the Software is furnished to do so,
- // subject to the following conditions:
- // The above copyright notice and this permission notice shall be included in all
- // copies or substantial portions of the Software.
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
- // FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
- // COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
- // IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- // CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- #ifndef SOL_STACK_GUARD_HPP
- #define SOL_STACK_GUARD_HPP
- #include <sol/compatibility/lua_version.hpp>
- #include <sol/error.hpp>
- #include <functional>
- namespace sol {
- namespace detail {
- inline void stack_fail(int, int) {
- #if SOL_IS_ON(SOL_EXCEPTIONS)
- throw error(detail::direct_error, "imbalanced stack after operation finish");
- #else
- // Lol, what do you want, an error printout? :3c
- // There's no sane default here. The right way would be C-style abort(), and that's not acceptable, so
- // hopefully someone will register their own stack_fail thing for the `fx` parameter of stack_guard.
- #endif // No Exceptions
- }
- } // namespace detail
- struct stack_guard {
- lua_State* L;
- int top;
- std::function<void(int, int)> on_mismatch;
- stack_guard(lua_State* L) : stack_guard(L, lua_gettop(L)) {
- }
- stack_guard(lua_State* L, int top, std::function<void(int, int)> fx = detail::stack_fail) : L(L), top(top), on_mismatch(std::move(fx)) {
- }
- bool check_stack(int modification = 0) const {
- int bottom = lua_gettop(L) + modification;
- if (top == bottom) {
- return true;
- }
- on_mismatch(top, bottom);
- return false;
- }
- ~stack_guard() {
- check_stack();
- }
- };
- } // namespace sol
- #endif // SOL_STACK_GUARD_HPP
|