Files
fastweb/3rdparty/ylib/include/util/__3d/ConvertUTF.c
2024-05-26 23:38:57 +08:00

540 lines
20 KiB
C

///*
// * Copyright 2001-2004 Unicode, Inc.
// *
// * Disclaimer
// *
// * This source code is provided as is by Unicode, Inc. No claims are
// * made as to fitness for any particular purpose. No warranties of any
// * kind are expressed or implied. The recipient agrees to determine
// * applicability of information provided. If this file has been
// * purchased on magnetic or optical media from Unicode, Inc., the
// * sole remedy for any claim will be exchange of defective media
// * within 90 days of receipt.
// *
// * Limitations on Rights to Redistribute This Code
// *
// * Unicode, Inc. hereby grants the right to freely use the information
// * supplied in this file in the creation of products supporting the
// * Unicode Standard, and to make copies of this file in any form
// * for internal or external distribution as long as this notice
// * remains attached.
// */
//
///* ---------------------------------------------------------------------
//
// Conversions between UTF32, UTF-16, and UTF-8. Source code file.
// Author: Mark E. Davis, 1994.
// Rev History: Rick McGowan, fixes & updates May 2001.
// Sept 2001: fixed const & error conditions per
// mods suggested by S. Parent & A. Lillich.
// June 2002: Tim Dodd added detection and handling of incomplete
// source sequences, enhanced error detection, added casts
// to eliminate compiler warnings.
// July 2003: slight mods to back out aggressive FFFE detection.
// Jan 2004: updated switches in from-UTF8 conversions.
// Oct 2004: updated to use UNI_MAX_LEGAL_UTF32 in UTF-32 conversions.
//
// See the header file "ConvertUTF.h" for complete documentation.
//
//------------------------------------------------------------------------ */
//
//
//#include "simpleini/ConvertUTF.h"
//#ifdef CVTUTF_DEBUG
//#include <stdio.h>
//#endif
//
//static const int halfShift = 10; /* used for shifting by 10 bits */
//
//static const UTF32 halfBase = 0x0010000UL;
//static const UTF32 halfMask = 0x3FFUL;
//
//#define UNI_SUR_HIGH_START (UTF32)0xD800
//#define UNI_SUR_HIGH_END (UTF32)0xDBFF
//#define UNI_SUR_LOW_START (UTF32)0xDC00
//#define UNI_SUR_LOW_END (UTF32)0xDFFF
//#define false 0
//#define true 1
//
///* --------------------------------------------------------------------- */
//
//ConversionResult ConvertUTF32toUTF16 (
// const UTF32** sourceStart, const UTF32* sourceEnd,
// UTF16** targetStart, UTF16* targetEnd, ConversionFlags flags) {
// ConversionResult result = conversionOK;
// const UTF32* source = *sourceStart;
// UTF16* target = *targetStart;
// while (source < sourceEnd) {
// UTF32 ch;
// if (target >= targetEnd) {
// result = targetExhausted; break;
// }
// ch = *source++;
// if (ch <= UNI_MAX_BMP) { /* Target is a character <= 0xFFFF */
// /* UTF-16 surrogate values are illegal in UTF-32; 0xffff or 0xfffe are both reserved values */
// if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) {
// if (flags == strictConversion) {
// --source; /* return to the illegal value itself */
// result = sourceIllegal;
// break;
// } else {
// *target++ = UNI_REPLACEMENT_CHAR;
// }
// } else {
// *target++ = (UTF16)ch; /* normal case */
// }
// } else if (ch > UNI_MAX_LEGAL_UTF32) {
// if (flags == strictConversion) {
// result = sourceIllegal;
// } else {
// *target++ = UNI_REPLACEMENT_CHAR;
// }
// } else {
// /* target is a character in range 0xFFFF - 0x10FFFF. */
// if (target + 1 >= targetEnd) {
// --source; /* Back up source pointer! */
// result = targetExhausted; break;
// }
// ch -= halfBase;
// *target++ = (UTF16)((ch >> halfShift) + UNI_SUR_HIGH_START);
// *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START);
// }
// }
// *sourceStart = source;
// *targetStart = target;
// return result;
//}
//
///* --------------------------------------------------------------------- */
//
//ConversionResult ConvertUTF16toUTF32 (
// const UTF16** sourceStart, const UTF16* sourceEnd,
// UTF32** targetStart, UTF32* targetEnd, ConversionFlags flags) {
// ConversionResult result = conversionOK;
// const UTF16* source = *sourceStart;
// UTF32* target = *targetStart;
// UTF32 ch, ch2;
// while (source < sourceEnd) {
// const UTF16* oldSource = source; /* In case we have to back up because of target overflow. */
// ch = *source++;
// /* If we have a surrogate pair, convert to UTF32 first. */
// if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_HIGH_END) {
// /* If the 16 bits following the high surrogate are in the source buffer... */
// if (source < sourceEnd) {
// ch2 = *source;
// /* If it's a low surrogate, convert to UTF32. */
// if (ch2 >= UNI_SUR_LOW_START && ch2 <= UNI_SUR_LOW_END) {
// ch = ((ch - UNI_SUR_HIGH_START) << halfShift)
// + (ch2 - UNI_SUR_LOW_START) + halfBase;
// ++source;
// } else if (flags == strictConversion) { /* it's an unpaired high surrogate */
// --source; /* return to the illegal value itself */
// result = sourceIllegal;
// break;
// }
// } else { /* We don't have the 16 bits following the high surrogate. */
// --source; /* return to the high surrogate */
// result = sourceExhausted;
// break;
// }
// } else if (flags == strictConversion) {
// /* UTF-16 surrogate values are illegal in UTF-32 */
// if (ch >= UNI_SUR_LOW_START && ch <= UNI_SUR_LOW_END) {
// --source; /* return to the illegal value itself */
// result = sourceIllegal;
// break;
// }
// }
// if (target >= targetEnd) {
// source = oldSource; /* Back up source pointer! */
// result = targetExhausted; break;
// }
// *target++ = ch;
// }
// *sourceStart = source;
// *targetStart = target;
//#ifdef CVTUTF_DEBUG
//if (result == sourceIllegal) {
// fprintf(stderr, "ConvertUTF16toUTF32 illegal seq 0x%04x,%04x\n", ch, ch2);
// fflush(stderr);
//}
//#endif
// return result;
//}
//
///* --------------------------------------------------------------------- */
//
///*
// * Index into the table below with the first byte of a UTF-8 sequence to
// * get the number of trailing bytes that are supposed to follow it.
// * Note that *legal* UTF-8 values can't have 4 or 5-bytes. The table is
// * left as-is for anyone who may want to do such conversion, which was
// * allowed in earlier algorithms.
// */
//static const char trailingBytesForUTF8[256] = {
// 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
// 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
// 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
// 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
// 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
// 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
// 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
// 2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, 3,3,3,3,3,3,3,3,4,4,4,4,5,5,5,5
//};
//
///*
// * Magic values subtracted from a buffer value during UTF8 conversion.
// * This table contains as many values as there might be trailing bytes
// * in a UTF-8 sequence.
// */
//static const UTF32 offsetsFromUTF8[6] = { 0x00000000UL, 0x00003080UL, 0x000E2080UL,
// 0x03C82080UL, 0xFA082080UL, 0x82082080UL };
//
///*
// * Once the bits are split out into bytes of UTF-8, this is a mask OR-ed
// * into the first byte, depending on how many bytes follow. There are
// * as many entries in this table as there are UTF-8 sequence types.
// * (I.e., one byte sequence, two byte... etc.). Remember that sequences
// * for *legal* UTF-8 will be 4 or fewer bytes total.
// */
//static const UTF8 firstByteMark[7] = { 0x00, 0x00, 0xC0, 0xE0, 0xF0, 0xF8, 0xFC };
//
///* --------------------------------------------------------------------- */
//
///* The interface converts a whole buffer to avoid function-call overhead.
// * Constants have been gathered. Loops & conditionals have been removed as
// * much as possible for efficiency, in favor of drop-through switches.
// * (See "Note A" at the bottom of the file for equivalent code.)
// * If your compiler supports it, the "isLegalUTF8" call can be turned
// * into an inline function.
// */
//
///* --------------------------------------------------------------------- */
//
//ConversionResult ConvertUTF16toUTF8 (
// const UTF16** sourceStart, const UTF16* sourceEnd,
// UTF8** targetStart, UTF8* targetEnd, ConversionFlags flags) {
// ConversionResult result = conversionOK;
// const UTF16* source = *sourceStart;
// UTF8* target = *targetStart;
// while (source < sourceEnd) {
// UTF32 ch;
// unsigned short bytesToWrite = 0;
// const UTF32 byteMask = 0xBF;
// const UTF32 byteMark = 0x80;
// const UTF16* oldSource = source; /* In case we have to back up because of target overflow. */
// ch = *source++;
// /* If we have a surrogate pair, convert to UTF32 first. */
// if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_HIGH_END) {
// /* If the 16 bits following the high surrogate are in the source buffer... */
// if (source < sourceEnd) {
// UTF32 ch2 = *source;
// /* If it's a low surrogate, convert to UTF32. */
// if (ch2 >= UNI_SUR_LOW_START && ch2 <= UNI_SUR_LOW_END) {
// ch = ((ch - UNI_SUR_HIGH_START) << halfShift)
// + (ch2 - UNI_SUR_LOW_START) + halfBase;
// ++source;
// } else if (flags == strictConversion) { /* it's an unpaired high surrogate */
// --source; /* return to the illegal value itself */
// result = sourceIllegal;
// break;
// }
// } else { /* We don't have the 16 bits following the high surrogate. */
// --source; /* return to the high surrogate */
// result = sourceExhausted;
// break;
// }
// } else if (flags == strictConversion) {
// /* UTF-16 surrogate values are illegal in UTF-32 */
// if (ch >= UNI_SUR_LOW_START && ch <= UNI_SUR_LOW_END) {
// --source; /* return to the illegal value itself */
// result = sourceIllegal;
// break;
// }
// }
// /* Figure out how many bytes the result will require */
// if (ch < (UTF32)0x80) { bytesToWrite = 1;
// } else if (ch < (UTF32)0x800) { bytesToWrite = 2;
// } else if (ch < (UTF32)0x10000) { bytesToWrite = 3;
// } else if (ch < (UTF32)0x110000) { bytesToWrite = 4;
// } else { bytesToWrite = 3;
// ch = UNI_REPLACEMENT_CHAR;
// }
//
// target += bytesToWrite;
// if (target > targetEnd) {
// source = oldSource; /* Back up source pointer! */
// target -= bytesToWrite; result = targetExhausted; break;
// }
// switch (bytesToWrite) { /* note: everything falls through. */
// case 4: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;
// case 3: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;
// case 2: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;
// case 1: *--target = (UTF8)(ch | firstByteMark[bytesToWrite]);
// }
// target += bytesToWrite;
// }
// *sourceStart = source;
// *targetStart = target;
// return result;
//}
//
///* --------------------------------------------------------------------- */
//
///*
// * Utility routine to tell whether a sequence of bytes is legal UTF-8.
// * This must be called with the length pre-determined by the first byte.
// * If not calling this from ConvertUTF8to*, then the length can be set by:
// * length = trailingBytesForUTF8[*source]+1;
// * and the sequence is illegal right away if there aren't that many bytes
// * available.
// * If presented with a length > 4, this returns false. The Unicode
// * definition of UTF-8 goes up to 4-byte sequences.
// */
//
//static Boolean isLegalUTF8(const UTF8 *source, int length) {
// UTF8 a;
// const UTF8 *srcptr = source+length;
// switch (length) {
// default: return false;
// /* Everything else falls through when "true"... */
// case 4: if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false;
// case 3: if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false;
// case 2: if ((a = (*--srcptr)) > 0xBF) return false;
//
// switch (*source) {
// /* no fall-through in this inner switch */
// case 0xE0: if (a < 0xA0) return false; break;
// case 0xED: if (a > 0x9F) return false; break;
// case 0xF0: if (a < 0x90) return false; break;
// case 0xF4: if (a > 0x8F) return false; break;
// default: if (a < 0x80) return false;
// }
//
// case 1: if (*source >= 0x80 && *source < 0xC2) return false;
// }
// if (*source > 0xF4) return false;
// return true;
//}
//
///* --------------------------------------------------------------------- */
//
///*
// * Exported function to return whether a UTF-8 sequence is legal or not.
// * This is not used here; it's just exported.
// */
//Boolean isLegalUTF8Sequence(const UTF8 *source, const UTF8 *sourceEnd) {
// int length = trailingBytesForUTF8[*source]+1;
// if (source+length > sourceEnd) {
// return false;
// }
// return isLegalUTF8(source, length);
//}
//
///* --------------------------------------------------------------------- */
//
//ConversionResult ConvertUTF8toUTF16 (
// const UTF8** sourceStart, const UTF8* sourceEnd,
// UTF16** targetStart, UTF16* targetEnd, ConversionFlags flags) {
// ConversionResult result = conversionOK;
// const UTF8* source = *sourceStart;
// UTF16* target = *targetStart;
// while (source < sourceEnd) {
// UTF32 ch = 0;
// unsigned short extraBytesToRead = trailingBytesForUTF8[*source];
// if (source + extraBytesToRead >= sourceEnd) {
// result = sourceExhausted; break;
// }
// /* Do this check whether lenient or strict */
// if (! isLegalUTF8(source, extraBytesToRead+1)) {
// result = sourceIllegal;
// break;
// }
// /*
// * The cases all fall through. See "Note A" below.
// */
// switch (extraBytesToRead) {
// case 5: ch += *source++; ch <<= 6; /* remember, illegal UTF-8 */
// case 4: ch += *source++; ch <<= 6; /* remember, illegal UTF-8 */
// case 3: ch += *source++; ch <<= 6;
// case 2: ch += *source++; ch <<= 6;
// case 1: ch += *source++; ch <<= 6;
// case 0: ch += *source++;
// }
// ch -= offsetsFromUTF8[extraBytesToRead];
//
// if (target >= targetEnd) {
// source -= (extraBytesToRead+1); /* Back up source pointer! */
// result = targetExhausted; break;
// }
// if (ch <= UNI_MAX_BMP) { /* Target is a character <= 0xFFFF */
// /* UTF-16 surrogate values are illegal in UTF-32 */
// if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) {
// if (flags == strictConversion) {
// source -= (extraBytesToRead+1); /* return to the illegal value itself */
// result = sourceIllegal;
// break;
// } else {
// *target++ = UNI_REPLACEMENT_CHAR;
// }
// } else {
// *target++ = (UTF16)ch; /* normal case */
// }
// } else if (ch > UNI_MAX_UTF16) {
// if (flags == strictConversion) {
// result = sourceIllegal;
// source -= (extraBytesToRead+1); /* return to the start */
// break; /* Bail out; shouldn't continue */
// } else {
// *target++ = UNI_REPLACEMENT_CHAR;
// }
// } else {
// /* target is a character in range 0xFFFF - 0x10FFFF. */
// if (target + 1 >= targetEnd) {
// source -= (extraBytesToRead+1); /* Back up source pointer! */
// result = targetExhausted; break;
// }
// ch -= halfBase;
// *target++ = (UTF16)((ch >> halfShift) + UNI_SUR_HIGH_START);
// *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START);
// }
// }
// *sourceStart = source;
// *targetStart = target;
// return result;
//}
//
///* --------------------------------------------------------------------- */
//
//ConversionResult ConvertUTF32toUTF8 (
// const UTF32** sourceStart, const UTF32* sourceEnd,
// UTF8** targetStart, UTF8* targetEnd, ConversionFlags flags) {
// ConversionResult result = conversionOK;
// const UTF32* source = *sourceStart;
// UTF8* target = *targetStart;
// while (source < sourceEnd) {
// UTF32 ch;
// unsigned short bytesToWrite = 0;
// const UTF32 byteMask = 0xBF;
// const UTF32 byteMark = 0x80;
// ch = *source++;
// if (flags == strictConversion ) {
// /* UTF-16 surrogate values are illegal in UTF-32 */
// if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) {
// --source; /* return to the illegal value itself */
// result = sourceIllegal;
// break;
// }
// }
// /*
// * Figure out how many bytes the result will require. Turn any
// * illegally large UTF32 things (> Plane 17) into replacement chars.
// */
// if (ch < (UTF32)0x80) { bytesToWrite = 1;
// } else if (ch < (UTF32)0x800) { bytesToWrite = 2;
// } else if (ch < (UTF32)0x10000) { bytesToWrite = 3;
// } else if (ch <= UNI_MAX_LEGAL_UTF32) { bytesToWrite = 4;
// } else { bytesToWrite = 3;
// ch = UNI_REPLACEMENT_CHAR;
// result = sourceIllegal;
// }
//
// target += bytesToWrite;
// if (target > targetEnd) {
// --source; /* Back up source pointer! */
// target -= bytesToWrite; result = targetExhausted; break;
// }
// switch (bytesToWrite) { /* note: everything falls through. */
// case 4: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;
// case 3: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;
// case 2: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;
// case 1: *--target = (UTF8) (ch | firstByteMark[bytesToWrite]);
// }
// target += bytesToWrite;
// }
// *sourceStart = source;
// *targetStart = target;
// return result;
//}
//
///* --------------------------------------------------------------------- */
//
//ConversionResult ConvertUTF8toUTF32 (
// const UTF8** sourceStart, const UTF8* sourceEnd,
// UTF32** targetStart, UTF32* targetEnd, ConversionFlags flags) {
// ConversionResult result = conversionOK;
// const UTF8* source = *sourceStart;
// UTF32* target = *targetStart;
// while (source < sourceEnd) {
// UTF32 ch = 0;
// unsigned short extraBytesToRead = trailingBytesForUTF8[*source];
// if (source + extraBytesToRead >= sourceEnd) {
// result = sourceExhausted; break;
// }
// /* Do this check whether lenient or strict */
// if (! isLegalUTF8(source, extraBytesToRead+1)) {
// result = sourceIllegal;
// break;
// }
// /*
// * The cases all fall through. See "Note A" below.
// */
// switch (extraBytesToRead) {
// case 5: ch += *source++; ch <<= 6;
// case 4: ch += *source++; ch <<= 6;
// case 3: ch += *source++; ch <<= 6;
// case 2: ch += *source++; ch <<= 6;
// case 1: ch += *source++; ch <<= 6;
// case 0: ch += *source++;
// }
// ch -= offsetsFromUTF8[extraBytesToRead];
//
// if (target >= targetEnd) {
// source -= (extraBytesToRead+1); /* Back up the source pointer! */
// result = targetExhausted; break;
// }
// if (ch <= UNI_MAX_LEGAL_UTF32) {
// /*
// * UTF-16 surrogate values are illegal in UTF-32, and anything
// * over Plane 17 (> 0x10FFFF) is illegal.
// */
// if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) {
// if (flags == strictConversion) {
// source -= (extraBytesToRead+1); /* return to the illegal value itself */
// result = sourceIllegal;
// break;
// } else {
// *target++ = UNI_REPLACEMENT_CHAR;
// }
// } else {
// *target++ = ch;
// }
// } else { /* i.e., ch > UNI_MAX_LEGAL_UTF32 */
// result = sourceIllegal;
// *target++ = UNI_REPLACEMENT_CHAR;
// }
// }
// *sourceStart = source;
// *targetStart = target;
// return result;
//}
//
///* ---------------------------------------------------------------------
//
// Note A.
// The fall-through switches in UTF-8 reading code save a
// temp variable, some decrements & conditionals. The switches
// are equivalent to the following loop:
// {
// int tmpBytesToRead = extraBytesToRead+1;
// do {
// ch += *source++;
// --tmpBytesToRead;
// if (tmpBytesToRead) ch <<= 6;
// } while (tmpBytesToRead > 0);
// }
// In UTF-8 writing code, the switches on "bytesToWrite" are
// similarly unrolled loops.
//
// --------------------------------------------------------------------- */