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- // sol2
- // The MIT License (MIT)
- // Copyright (c) 2013-2022 Rapptz, ThePhD and contributors
- // Permission is hereby granted, free of charge, to any person obtaining a copy of
- // this software and associated documentation files (the "Software"), to deal in
- // the Software without restriction, including without limitation the rights to
- // use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
- // the Software, and to permit persons to whom the Software is furnished to do so,
- // subject to the following conditions:
- // The above copyright notice and this permission notice shall be included in all
- // copies or substantial portions of the Software.
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
- // FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
- // COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
- // IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- // CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- #ifndef SOL_STACK_HPP
- #define SOL_STACK_HPP
- #include <sol/trampoline.hpp>
- #include <sol/stack_core.hpp>
- #include <sol/stack_reference.hpp>
- #include <sol/stack_check.hpp>
- #include <sol/stack_get.hpp>
- #include <sol/stack_check_get.hpp>
- #include <sol/stack_push.hpp>
- #include <sol/stack_pop.hpp>
- #include <sol/stack_field.hpp>
- #include <sol/stack_probe.hpp>
- #include <sol/assert.hpp>
- #include <cstring>
- #include <array>
- namespace sol {
- namespace detail {
- using typical_chunk_name_t = char[SOL_ID_SIZE_I_];
- using typical_file_chunk_name_t = char[SOL_FILE_ID_SIZE_I_];
- inline const std::string& default_chunk_name() {
- static const std::string name = "";
- return name;
- }
- template <std::size_t N>
- const char* make_chunk_name(const string_view& code, const std::string& chunkname, char (&basechunkname)[N]) {
- if (chunkname.empty()) {
- auto it = code.cbegin();
- auto e = code.cend();
- std::size_t i = 0;
- static const std::size_t n = N - 4;
- for (i = 0; i < n && it != e; ++i, ++it) {
- basechunkname[i] = *it;
- }
- if (it != e) {
- for (std::size_t c = 0; c < 3; ++i, ++c) {
- basechunkname[i] = '.';
- }
- }
- basechunkname[i] = '\0';
- return &basechunkname[0];
- }
- else {
- return chunkname.c_str();
- }
- }
- inline void clear_entries(stack_reference r) {
- stack::push(r.lua_state(), lua_nil);
- while (lua_next(r.lua_state(), -2)) {
- absolute_index key(r.lua_state(), -2);
- auto pn = stack::pop_n(r.lua_state(), 1);
- stack::set_field<false, true>(r.lua_state(), key, lua_nil, r.stack_index());
- }
- }
- inline void clear_entries(const reference& registry_reference) {
- auto pp = stack::push_pop(registry_reference);
- stack_reference ref(registry_reference.lua_state(), -1);
- clear_entries(ref);
- }
- } // namespace detail
- namespace stack {
- namespace stack_detail {
- template <typename T>
- inline int push_as_upvalues(lua_State* L, T& item) {
- typedef std::decay_t<T> TValue;
- static const std::size_t itemsize = sizeof(TValue);
- static const std::size_t voidsize = sizeof(void*);
- static const std::size_t voidsizem1 = voidsize - 1;
- static const std::size_t data_t_count = (sizeof(TValue) + voidsizem1) / voidsize;
- typedef std::array<void*, data_t_count> data_t;
- data_t data { {} };
- std::memcpy(&data[0], std::addressof(item), itemsize);
- int pushcount = 0;
- for (const auto& v : data) {
- lua_pushlightuserdata(L, v);
- pushcount += 1;
- }
- return pushcount;
- }
- template <typename T>
- inline std::pair<T, int> get_as_upvalues(lua_State* L, int index = 2) {
- static const std::size_t data_t_count = (sizeof(T) + (sizeof(void*) - 1)) / sizeof(void*);
- typedef std::array<void*, data_t_count> data_t;
- data_t voiddata { {} };
- for (std::size_t i = 0, d = 0; d < sizeof(T); ++i, d += sizeof(void*)) {
- voiddata[i] = lua_touserdata(L, upvalue_index(index++));
- }
- return std::pair<T, int>(*reinterpret_cast<T*>(static_cast<void*>(voiddata.data())), index);
- }
- template <typename T>
- inline std::pair<T, int> get_as_upvalues_using_function(lua_State* L, int function_index = -1) {
- static const std::size_t data_t_count = (sizeof(T) + (sizeof(void*) - 1)) / sizeof(void*);
- typedef std::array<void*, data_t_count> data_t;
- function_index = lua_absindex(L, function_index);
- int index = 0;
- data_t voiddata { {} };
- for (std::size_t d = 0; d < sizeof(T); d += sizeof(void*)) {
- // first upvalue is nullptr to respect environment shenanigans
- // So +2 instead of +1
- const char* upvalue_name = lua_getupvalue(L, function_index, index + 2);
- if (upvalue_name == nullptr) {
- // We should freak out here...
- break;
- }
- voiddata[index] = lua_touserdata(L, -1);
- ++index;
- }
- lua_pop(L, index);
- return std::pair<T, int>(*reinterpret_cast<T*>(static_cast<void*>(voiddata.data())), index);
- }
- template <bool checked, typename Handler, typename Fx, typename... Args>
- static decltype(auto) eval(types<>, std::index_sequence<>, lua_State*, int, Handler&&, record&, Fx&& fx, Args&&... args) {
- return std::forward<Fx>(fx)(std::forward<Args>(args)...);
- }
- template <bool checked, typename Arg, typename... Args, std::size_t I, std::size_t... Is, typename Handler, typename Fx, typename... FxArgs>
- static decltype(auto) eval(types<Arg, Args...>, std::index_sequence<I, Is...>, lua_State* L_, int start_index_, Handler&& handler_,
- record& tracking_, Fx&& fx_, FxArgs&&... fxargs_) {
- #if 0 && SOL_IS_ON(SOL_PROPAGATE_EXCEPTIONS)
- // NOTE: THIS IS TERMPORARILY TURNED OFF BECAUSE IT IMPACTS ACTUAL SEMANTICS W.R.T. THINGS LIKE LUAJIT,
- // SO IT MUST REMAIN OFF UNTIL WE CAN ESTABLISH SIMILAR BEHAVIOR IN MODES WHERE `checked == false`!
- // We can save performance/time by letting errors unwind produced arguments
- // rather than checking everything once, and then potentially re-doing work
- if constexpr (checked) {
- return eval<checked>(types<Args...>(),
- std::index_sequence<Is...>(),
- L_,
- start_index_,
- std::forward<Handler>(handler_),
- tracking_,
- std::forward<Fx>(fx_),
- std::forward<FxArgs>(fxargs_)...,
- *stack_detail::check_get_arg<Arg>(L_, start_index_ + tracking_.used, handler_, tracking_));
- }
- else
- #endif
- {
- return eval<checked>(types<Args...>(),
- std::index_sequence<Is...>(),
- L_,
- start_index_,
- std::forward<Handler>(handler_),
- tracking_,
- std::forward<Fx>(fx_),
- std::forward<FxArgs>(fxargs_)...,
- stack_detail::unchecked_get_arg<Arg>(L_, start_index_ + tracking_.used, tracking_));
- }
- }
- template <bool checkargs = detail::default_safe_function_calls, std::size_t... I, typename R, typename... Args, typename Fx, typename... FxArgs>
- inline decltype(auto) call(types<R>, types<Args...> argument_types_, std::index_sequence<I...> argument_indices_, lua_State* L_,
- int start_index_, Fx&& fx_, FxArgs&&... args_) {
- static_assert(meta::all_v<meta::is_not_move_only<Args>...>,
- "One of the arguments being bound is a move-only type, and it is not being taken by reference: this will break your code. Please take "
- "a reference and std::move it manually if this was your intention.");
- argument_handler<types<R, Args...>> handler {};
- record tracking {};
- #if SOL_IS_OFF(SOL_PROPAGATE_EXCEPTIONS)
- if constexpr (checkargs) {
- multi_check<Args...>(L_, start_index_, handler);
- }
- #endif
- if constexpr (std::is_void_v<R>) {
- eval<checkargs>(
- argument_types_, argument_indices_, L_, start_index_, handler, tracking, std::forward<Fx>(fx_), std::forward<FxArgs>(args_)...);
- }
- else {
- return eval<checkargs>(
- argument_types_, argument_indices_, L_, start_index_, handler, tracking, std::forward<Fx>(fx_), std::forward<FxArgs>(args_)...);
- }
- }
- template <typename T>
- void raw_table_set(lua_State* L, T&& arg, int tableindex = -2) {
- int push_count = push(L, std::forward<T>(arg));
- SOL_ASSERT(push_count == 1);
- std::size_t unique_index = static_cast<std::size_t>(luaL_len(L, tableindex) + 1u);
- lua_rawseti(L, tableindex, static_cast<int>(unique_index));
- }
- } // namespace stack_detail
- template <typename T>
- int set_ref(lua_State* L, T&& arg, int tableindex = -2) {
- int push_count = push(L, std::forward<T>(arg));
- SOL_ASSERT(push_count == 1);
- return luaL_ref(L, tableindex);
- }
- template <bool check_args = detail::default_safe_function_calls, typename R, typename... Args, typename Fx, typename... FxArgs>
- inline decltype(auto) call(types<R> tr, types<Args...> ta, lua_State* L, int start, Fx&& fx, FxArgs&&... args) {
- using args_indices = std::make_index_sequence<sizeof...(Args)>;
- if constexpr (std::is_void_v<R>) {
- stack_detail::call<check_args>(tr, ta, args_indices(), L, start, std::forward<Fx>(fx), std::forward<FxArgs>(args)...);
- }
- else {
- return stack_detail::call<check_args>(tr, ta, args_indices(), L, start, std::forward<Fx>(fx), std::forward<FxArgs>(args)...);
- }
- }
- template <bool check_args = detail::default_safe_function_calls, typename R, typename... Args, typename Fx, typename... FxArgs>
- inline decltype(auto) call(types<R> tr, types<Args...> ta, lua_State* L, Fx&& fx, FxArgs&&... args) {
- if constexpr (std::is_void_v<R>) {
- call<check_args>(tr, ta, L, 1, std::forward<Fx>(fx), std::forward<FxArgs>(args)...);
- }
- else {
- return call<check_args>(tr, ta, L, 1, std::forward<Fx>(fx), std::forward<FxArgs>(args)...);
- }
- }
- template <bool check_args = detail::default_safe_function_calls, typename R, typename... Args, typename Fx, typename... FxArgs>
- inline decltype(auto) call_from_top(types<R> tr, types<Args...> ta, lua_State* L, Fx&& fx, FxArgs&&... args) {
- using expected_count_t = meta::count_for_pack<lua_size, Args...>;
- if constexpr (std::is_void_v<R>) {
- call<check_args>(tr,
- ta,
- L,
- (std::max)(static_cast<int>(lua_gettop(L) - expected_count_t::value), static_cast<int>(0)),
- std::forward<Fx>(fx),
- std::forward<FxArgs>(args)...);
- }
- else {
- return call<check_args>(tr,
- ta,
- L,
- (std::max)(static_cast<int>(lua_gettop(L) - expected_count_t::value), static_cast<int>(0)),
- std::forward<Fx>(fx),
- std::forward<FxArgs>(args)...);
- }
- }
- template <bool check_args = detail::default_safe_function_calls, bool clean_stack = true, typename Ret0, typename... Ret, typename... Args,
- typename Fx, typename... FxArgs>
- inline int call_into_lua(types<Ret0, Ret...> tr, types<Args...> ta, lua_State* L, int start, Fx&& fx, FxArgs&&... fxargs) {
- if constexpr (std::is_void_v<Ret0>) {
- call<check_args>(tr, ta, L, start, std::forward<Fx>(fx), std::forward<FxArgs>(fxargs)...);
- if constexpr (clean_stack) {
- lua_settop(L, 0);
- }
- return 0;
- }
- else {
- (void)tr;
- decltype(auto) r
- = call<check_args>(types<meta::return_type_t<Ret0, Ret...>>(), ta, L, start, std::forward<Fx>(fx), std::forward<FxArgs>(fxargs)...);
- using R = meta::unqualified_t<decltype(r)>;
- using is_stack = meta::any<is_stack_based<R>, std::is_same<R, absolute_index>, std::is_same<R, ref_index>, std::is_same<R, raw_index>>;
- if constexpr (clean_stack && !is_stack::value) {
- lua_settop(L, 0);
- }
- return push_reference(L, std::forward<decltype(r)>(r));
- }
- }
- template <bool check_args = detail::default_safe_function_calls, bool clean_stack = true, typename Fx, typename... FxArgs>
- inline int call_lua(lua_State* L, int start, Fx&& fx, FxArgs&&... fxargs) {
- using traits_type = lua_bind_traits<meta::unqualified_t<Fx>>;
- using args_list = typename traits_type::args_list;
- using returns_list = typename traits_type::returns_list;
- return call_into_lua<check_args, clean_stack>(returns_list(), args_list(), L, start, std::forward<Fx>(fx), std::forward<FxArgs>(fxargs)...);
- }
- inline call_syntax get_call_syntax(lua_State* L, const string_view& key, int index) {
- if (lua_gettop(L) < 1) {
- return call_syntax::dot;
- }
- luaL_getmetatable(L, key.data());
- auto pn = pop_n(L, 1);
- if (lua_compare(L, -1, index, LUA_OPEQ) != 1) {
- return call_syntax::dot;
- }
- return call_syntax::colon;
- }
- inline void script(
- lua_State* L, lua_Reader reader, void* data, const std::string& chunkname = detail::default_chunk_name(), load_mode mode = load_mode::any) {
- detail::typical_chunk_name_t basechunkname = {};
- const char* chunknametarget = detail::make_chunk_name("lua_Reader", chunkname, basechunkname);
- if (lua_load(L, reader, data, chunknametarget, to_string(mode).c_str()) || lua_pcall(L, 0, LUA_MULTRET, 0)) {
- lua_error(L);
- }
- }
- inline void script(
- lua_State* L, const string_view& code, const std::string& chunkname = detail::default_chunk_name(), load_mode mode = load_mode::any) {
- detail::typical_chunk_name_t basechunkname = {};
- const char* chunknametarget = detail::make_chunk_name(code, chunkname, basechunkname);
- if (luaL_loadbufferx(L, code.data(), code.size(), chunknametarget, to_string(mode).c_str()) || lua_pcall(L, 0, LUA_MULTRET, 0)) {
- lua_error(L);
- }
- }
- inline void script_file(lua_State* L, const std::string& filename, load_mode mode = load_mode::any) {
- if (luaL_loadfilex(L, filename.c_str(), to_string(mode).c_str()) || lua_pcall(L, 0, LUA_MULTRET, 0)) {
- lua_error(L);
- }
- }
- inline void luajit_exception_handler(lua_State* L, int (*handler)(lua_State*, lua_CFunction) = detail::c_trampoline) {
- #if SOL_IS_ON(SOL_USE_LUAJIT_EXCEPTION_TRAMPOLINE)
- if (L == nullptr) {
- return;
- }
- #if SOL_IS_ON(SOL_SAFE_STACK_CHECK)
- luaL_checkstack(L, 1, detail::not_enough_stack_space_generic);
- #endif // make sure stack doesn't overflow
- lua_pushlightuserdata(L, (void*)handler);
- auto pn = pop_n(L, 1);
- luaJIT_setmode(L, -1, LUAJIT_MODE_WRAPCFUNC | LUAJIT_MODE_ON);
- #else
- (void)L;
- (void)handler;
- #endif
- }
- inline void luajit_exception_off(lua_State* L) {
- #if SOL_IS_ON(SOL_USE_LUAJIT_EXCEPTION_TRAMPOLINE)
- if (L == nullptr) {
- return;
- }
- luaJIT_setmode(L, -1, LUAJIT_MODE_WRAPCFUNC | LUAJIT_MODE_OFF);
- #else
- (void)L;
- #endif
- }
- } // namespace stack
- } // namespace sol
- #endif // SOL_STACK_HPP
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