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- #
- # Copyright 2009-2017 Alibaba Cloud All rights reserved.
- #
- # Licensed under the Apache License, Version 2.0 (the "License");
- # you may not use this file except in compliance with the License.
- # You may obtain a copy of the License at
- #
- # http://www.apache.org/licenses/LICENSE-2.0
- #
- # Unless required by applicable law or agreed to in writing, software
- # distributed under the License is distributed on an "AS IS" BASIS,
- # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- # See the License for the specific language governing permissions and
- # limitations under the License.
- #
- set(public_header_dir ${CMAKE_CURRENT_SOURCE_DIR}/../include)
- set(cloudgame_public_header
- include/alibabacloud/cloudgame/CloudgameClient.h
- include/alibabacloud/cloudgame/CloudgameExport.h )
- set(cloudgame_public_header_model
- include/alibabacloud/cloudgame/model/ListGamesRequest.h
- include/alibabacloud/cloudgame/model/ListGamesResult.h
- include/alibabacloud/cloudgame/model/ListProjectsRequest.h
- include/alibabacloud/cloudgame/model/ListProjectsResult.h )
- set(cloudgame_src
- src/CloudgameClient.cc
- src/model/ListGamesRequest.cc
- src/model/ListGamesResult.cc
- src/model/ListProjectsRequest.cc
- src/model/ListProjectsResult.cc )
- add_library(cloudgame ${LIB_TYPE}
- ${cloudgame_public_header}
- ${cloudgame_public_header_model}
- ${cloudgame_src})
- set_target_properties(cloudgame
- PROPERTIES
- LINKER_LANGUAGE CXX
- ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib
- LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib
- RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin
- OUTPUT_NAME ${TARGET_OUTPUT_NAME_PREFIX}cloudgame
- )
- if(${LIB_TYPE} STREQUAL "SHARED")
- set_target_properties(cloudgame
- PROPERTIES
- DEFINE_SYMBOL ALIBABACLOUD_CLOUDGAME_LIBRARY)
- endif()
- target_include_directories(cloudgame
- PRIVATE include
- ${CMAKE_SOURCE_DIR}/core/include
- )
- target_link_libraries(cloudgame
- core)
- if(CMAKE_HOST_WIN32)
- ExternalProject_Get_Property(jsoncpp INSTALL_DIR)
- set(jsoncpp_install_dir ${INSTALL_DIR})
- add_dependencies(cloudgame
- jsoncpp)
- target_include_directories(cloudgame
- PRIVATE ${jsoncpp_install_dir}/include)
- target_link_libraries(cloudgame
- ${jsoncpp_install_dir}/lib/jsoncpp.lib)
- set_target_properties(cloudgame
- PROPERTIES
- COMPILE_OPTIONS "/bigobj")
- else()
- target_include_directories(cloudgame
- PRIVATE /usr/include/jsoncpp)
- target_link_libraries(cloudgame
- jsoncpp)
- endif()
- install(FILES ${cloudgame_public_header}
- DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/alibabacloud/cloudgame)
- install(FILES ${cloudgame_public_header_model}
- DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/alibabacloud/cloudgame/model)
- install(TARGETS cloudgame
- ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
- LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
- RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
- )
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