Supported CloudGame.
This commit is contained in:
@@ -1,3 +1,6 @@
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2020-07-23 Version: 1.36.534
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- Supported CloudGame.
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2020-07-23 Version: 1.36.533
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2020-07-23 Version: 1.36.533
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- Supported AAA for BBB.
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- Supported AAA for BBB.
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- Fixed bugs for CCC.
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- Fixed bugs for CCC.
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90
cloudgame/CMakeLists.txt
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90
cloudgame/CMakeLists.txt
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@@ -0,0 +1,90 @@
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#
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# Copyright 2009-2017 Alibaba Cloud All rights reserved.
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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#
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set(public_header_dir ${CMAKE_CURRENT_SOURCE_DIR}/../include)
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set(cloudgame_public_header
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include/alibabacloud/cloudgame/CloudgameClient.h
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include/alibabacloud/cloudgame/CloudgameExport.h )
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set(cloudgame_public_header_model
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include/alibabacloud/cloudgame/model/ListGamesRequest.h
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include/alibabacloud/cloudgame/model/ListGamesResult.h
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include/alibabacloud/cloudgame/model/ListProjectsRequest.h
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include/alibabacloud/cloudgame/model/ListProjectsResult.h )
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set(cloudgame_src
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src/CloudgameClient.cc
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src/model/ListGamesRequest.cc
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src/model/ListGamesResult.cc
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src/model/ListProjectsRequest.cc
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src/model/ListProjectsResult.cc )
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add_library(cloudgame ${LIB_TYPE}
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${cloudgame_public_header}
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${cloudgame_public_header_model}
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${cloudgame_src})
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set_target_properties(cloudgame
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PROPERTIES
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LINKER_LANGUAGE CXX
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ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib
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LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib
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RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin
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OUTPUT_NAME ${TARGET_OUTPUT_NAME_PREFIX}cloudgame
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)
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if(${LIB_TYPE} STREQUAL "SHARED")
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set_target_properties(cloudgame
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PROPERTIES
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DEFINE_SYMBOL ALIBABACLOUD_CLOUDGAME_LIBRARY)
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endif()
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target_include_directories(cloudgame
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PRIVATE include
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${CMAKE_SOURCE_DIR}/core/include
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)
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target_link_libraries(cloudgame
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core)
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if(CMAKE_HOST_WIN32)
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ExternalProject_Get_Property(jsoncpp INSTALL_DIR)
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set(jsoncpp_install_dir ${INSTALL_DIR})
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add_dependencies(cloudgame
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jsoncpp)
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target_include_directories(cloudgame
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PRIVATE ${jsoncpp_install_dir}/include)
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target_link_libraries(cloudgame
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${jsoncpp_install_dir}/lib/jsoncpp.lib)
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set_target_properties(cloudgame
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PROPERTIES
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COMPILE_OPTIONS "/bigobj")
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else()
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target_include_directories(cloudgame
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PRIVATE /usr/include/jsoncpp)
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target_link_libraries(cloudgame
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jsoncpp)
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endif()
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install(FILES ${cloudgame_public_header}
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DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/alibabacloud/cloudgame)
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install(FILES ${cloudgame_public_header_model}
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DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/alibabacloud/cloudgame/model)
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install(TARGETS cloudgame
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ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
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LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
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RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
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)
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62
cloudgame/include/alibabacloud/cloudgame/CloudgameClient.h
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62
cloudgame/include/alibabacloud/cloudgame/CloudgameClient.h
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@@ -0,0 +1,62 @@
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/*
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* Copyright 2009-2017 Alibaba Cloud All rights reserved.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ALIBABACLOUD_CLOUDGAME_CLOUDGAMECLIENT_H_
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#define ALIBABACLOUD_CLOUDGAME_CLOUDGAMECLIENT_H_
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#include <future>
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#include <alibabacloud/core/AsyncCallerContext.h>
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#include <alibabacloud/core/EndpointProvider.h>
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#include <alibabacloud/core/RpcServiceClient.h>
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#include "CloudgameExport.h"
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#include "model/ListGamesRequest.h"
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#include "model/ListGamesResult.h"
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#include "model/ListProjectsRequest.h"
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#include "model/ListProjectsResult.h"
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namespace AlibabaCloud
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{
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namespace Cloudgame
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{
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class ALIBABACLOUD_CLOUDGAME_EXPORT CloudgameClient : public RpcServiceClient
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{
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public:
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typedef Outcome<Error, Model::ListGamesResult> ListGamesOutcome;
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typedef std::future<ListGamesOutcome> ListGamesOutcomeCallable;
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typedef std::function<void(const CloudgameClient*, const Model::ListGamesRequest&, const ListGamesOutcome&, const std::shared_ptr<const AsyncCallerContext>&)> ListGamesAsyncHandler;
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typedef Outcome<Error, Model::ListProjectsResult> ListProjectsOutcome;
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typedef std::future<ListProjectsOutcome> ListProjectsOutcomeCallable;
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typedef std::function<void(const CloudgameClient*, const Model::ListProjectsRequest&, const ListProjectsOutcome&, const std::shared_ptr<const AsyncCallerContext>&)> ListProjectsAsyncHandler;
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CloudgameClient(const Credentials &credentials, const ClientConfiguration &configuration);
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CloudgameClient(const std::shared_ptr<CredentialsProvider> &credentialsProvider, const ClientConfiguration &configuration);
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CloudgameClient(const std::string &accessKeyId, const std::string &accessKeySecret, const ClientConfiguration &configuration);
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~CloudgameClient();
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ListGamesOutcome listGames(const Model::ListGamesRequest &request)const;
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void listGamesAsync(const Model::ListGamesRequest& request, const ListGamesAsyncHandler& handler, const std::shared_ptr<const AsyncCallerContext>& context = nullptr) const;
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ListGamesOutcomeCallable listGamesCallable(const Model::ListGamesRequest& request) const;
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ListProjectsOutcome listProjects(const Model::ListProjectsRequest &request)const;
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void listProjectsAsync(const Model::ListProjectsRequest& request, const ListProjectsAsyncHandler& handler, const std::shared_ptr<const AsyncCallerContext>& context = nullptr) const;
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ListProjectsOutcomeCallable listProjectsCallable(const Model::ListProjectsRequest& request) const;
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private:
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std::shared_ptr<EndpointProvider> endpointProvider_;
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};
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}
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}
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#endif // !ALIBABACLOUD_CLOUDGAME_CLOUDGAMECLIENT_H_
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32
cloudgame/include/alibabacloud/cloudgame/CloudgameExport.h
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32
cloudgame/include/alibabacloud/cloudgame/CloudgameExport.h
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@@ -0,0 +1,32 @@
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/*
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* Copyright 2009-2017 Alibaba Cloud All rights reserved.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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|
* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ALIBABACLOUD_CLOUDGAME_CLOUDGAMEEXPORT_H_
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#define ALIBABACLOUD_CLOUDGAME_CLOUDGAMEEXPORT_H_
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#include <alibabacloud/core/Global.h>
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#if defined(ALIBABACLOUD_SHARED)
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# if defined(ALIBABACLOUD_CLOUDGAME_LIBRARY)
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# define ALIBABACLOUD_CLOUDGAME_EXPORT ALIBABACLOUD_DECL_EXPORT
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# else
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# define ALIBABACLOUD_CLOUDGAME_EXPORT ALIBABACLOUD_DECL_IMPORT
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# endif
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#else
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# define ALIBABACLOUD_CLOUDGAME_EXPORT
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#endif
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#endif // !ALIBABACLOUD_CLOUDGAME_CLOUDGAMEEXPORT_H_
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@@ -0,0 +1,57 @@
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/*
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* Copyright 2009-2017 Alibaba Cloud All rights reserved.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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|
* You may obtain a copy of the License at
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|
*
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|
* http://www.apache.org/licenses/LICENSE-2.0
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|
*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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||||||
|
* See the License for the specific language governing permissions and
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|
* limitations under the License.
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|
*/
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#ifndef ALIBABACLOUD_CLOUDGAME_MODEL_LISTGAMESREQUEST_H_
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#define ALIBABACLOUD_CLOUDGAME_MODEL_LISTGAMESREQUEST_H_
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#include <string>
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#include <vector>
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#include <alibabacloud/core/RpcServiceRequest.h>
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#include <alibabacloud/cloudgame/CloudgameExport.h>
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namespace AlibabaCloud
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{
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namespace Cloudgame
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{
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namespace Model
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|
{
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class ALIBABACLOUD_CLOUDGAME_EXPORT ListGamesRequest : public RpcServiceRequest
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{
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public:
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ListGamesRequest();
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~ListGamesRequest();
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std::string getOrderKey()const;
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void setOrderKey(const std::string& orderKey);
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std::string getSortType()const;
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void setSortType(const std::string& sortType);
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int getPageNumber()const;
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void setPageNumber(int pageNumber);
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int getPageSize()const;
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void setPageSize(int pageSize);
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|
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private:
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std::string orderKey_;
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std::string sortType_;
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int pageNumber_;
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int pageSize_;
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|
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};
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|
}
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|
}
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}
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#endif // !ALIBABACLOUD_CLOUDGAME_MODEL_LISTGAMESREQUEST_H_
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@@ -0,0 +1,70 @@
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|
/*
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|
* Copyright 2009-2017 Alibaba Cloud All rights reserved.
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef ALIBABACLOUD_CLOUDGAME_MODEL_LISTGAMESRESULT_H_
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|
#define ALIBABACLOUD_CLOUDGAME_MODEL_LISTGAMESRESULT_H_
|
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|
|
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|
#include <string>
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|
#include <vector>
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|
#include <utility>
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|
#include <alibabacloud/core/ServiceResult.h>
|
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|
#include <alibabacloud/cloudgame/CloudgameExport.h>
|
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|
|
||||||
|
namespace AlibabaCloud
|
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|
{
|
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|
namespace Cloudgame
|
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|
{
|
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|
namespace Model
|
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|
{
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|
class ALIBABACLOUD_CLOUDGAME_EXPORT ListGamesResult : public ServiceResult
|
||||||
|
{
|
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|
public:
|
||||||
|
struct DataListItem
|
||||||
|
{
|
||||||
|
std::string status;
|
||||||
|
std::string frameRate;
|
||||||
|
std::string inputType;
|
||||||
|
std::string device;
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||||||
|
std::string gameName;
|
||||||
|
std::string installPath;
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||||||
|
std::string curVersion;
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||||||
|
std::string savePath;
|
||||||
|
std::string gameId;
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||||||
|
std::string resolution;
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
ListGamesResult();
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||||||
|
explicit ListGamesResult(const std::string &payload);
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||||||
|
~ListGamesResult();
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||||||
|
std::vector<DataListItem> getDataList()const;
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||||||
|
int getPageSize()const;
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||||||
|
int getCurrentPage()const;
|
||||||
|
std::string getCount()const;
|
||||||
|
|
||||||
|
protected:
|
||||||
|
void parse(const std::string &payload);
|
||||||
|
private:
|
||||||
|
std::vector<DataListItem> dataList_;
|
||||||
|
int pageSize_;
|
||||||
|
int currentPage_;
|
||||||
|
std::string count_;
|
||||||
|
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif // !ALIBABACLOUD_CLOUDGAME_MODEL_LISTGAMESRESULT_H_
|
||||||
@@ -0,0 +1,54 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2009-2017 Alibaba Cloud All rights reserved.
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef ALIBABACLOUD_CLOUDGAME_MODEL_LISTPROJECTSREQUEST_H_
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||||||
|
#define ALIBABACLOUD_CLOUDGAME_MODEL_LISTPROJECTSREQUEST_H_
|
||||||
|
|
||||||
|
#include <string>
|
||||||
|
#include <vector>
|
||||||
|
#include <alibabacloud/core/RpcServiceRequest.h>
|
||||||
|
#include <alibabacloud/cloudgame/CloudgameExport.h>
|
||||||
|
|
||||||
|
namespace AlibabaCloud
|
||||||
|
{
|
||||||
|
namespace Cloudgame
|
||||||
|
{
|
||||||
|
namespace Model
|
||||||
|
{
|
||||||
|
class ALIBABACLOUD_CLOUDGAME_EXPORT ListProjectsRequest : public RpcServiceRequest
|
||||||
|
{
|
||||||
|
|
||||||
|
public:
|
||||||
|
ListProjectsRequest();
|
||||||
|
~ListProjectsRequest();
|
||||||
|
|
||||||
|
std::string getProjectName()const;
|
||||||
|
void setProjectName(const std::string& projectName);
|
||||||
|
int getPageNumber()const;
|
||||||
|
void setPageNumber(int pageNumber);
|
||||||
|
int getPageSize()const;
|
||||||
|
void setPageSize(int pageSize);
|
||||||
|
|
||||||
|
private:
|
||||||
|
std::string projectName_;
|
||||||
|
int pageNumber_;
|
||||||
|
int pageSize_;
|
||||||
|
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif // !ALIBABACLOUD_CLOUDGAME_MODEL_LISTPROJECTSREQUEST_H_
|
||||||
@@ -0,0 +1,69 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2009-2017 Alibaba Cloud All rights reserved.
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef ALIBABACLOUD_CLOUDGAME_MODEL_LISTPROJECTSRESULT_H_
|
||||||
|
#define ALIBABACLOUD_CLOUDGAME_MODEL_LISTPROJECTSRESULT_H_
|
||||||
|
|
||||||
|
#include <string>
|
||||||
|
#include <vector>
|
||||||
|
#include <utility>
|
||||||
|
#include <alibabacloud/core/ServiceResult.h>
|
||||||
|
#include <alibabacloud/cloudgame/CloudgameExport.h>
|
||||||
|
|
||||||
|
namespace AlibabaCloud
|
||||||
|
{
|
||||||
|
namespace Cloudgame
|
||||||
|
{
|
||||||
|
namespace Model
|
||||||
|
{
|
||||||
|
class ALIBABACLOUD_CLOUDGAME_EXPORT ListProjectsResult : public ServiceResult
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
struct DataListItem
|
||||||
|
{
|
||||||
|
std::string highDefinitionCodeRate;
|
||||||
|
std::string highDefinitionResolution;
|
||||||
|
std::string projectName;
|
||||||
|
std::string standardResolution;
|
||||||
|
std::string projectId;
|
||||||
|
std::string highestCodeRate;
|
||||||
|
int concurrencyLimitNumber;
|
||||||
|
std::string standardCodeRate;
|
||||||
|
std::string highestResolution;
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
ListProjectsResult();
|
||||||
|
explicit ListProjectsResult(const std::string &payload);
|
||||||
|
~ListProjectsResult();
|
||||||
|
std::vector<DataListItem> getDataList()const;
|
||||||
|
int getPageSize()const;
|
||||||
|
int getCurrentPage()const;
|
||||||
|
int getCount()const;
|
||||||
|
|
||||||
|
protected:
|
||||||
|
void parse(const std::string &payload);
|
||||||
|
private:
|
||||||
|
std::vector<DataListItem> dataList_;
|
||||||
|
int pageSize_;
|
||||||
|
int currentPage_;
|
||||||
|
int count_;
|
||||||
|
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif // !ALIBABACLOUD_CLOUDGAME_MODEL_LISTPROJECTSRESULT_H_
|
||||||
125
cloudgame/src/CloudgameClient.cc
Normal file
125
cloudgame/src/CloudgameClient.cc
Normal file
@@ -0,0 +1,125 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2009-2017 Alibaba Cloud All rights reserved.
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include <alibabacloud/cloudgame/CloudgameClient.h>
|
||||||
|
#include <alibabacloud/core/SimpleCredentialsProvider.h>
|
||||||
|
|
||||||
|
using namespace AlibabaCloud;
|
||||||
|
using namespace AlibabaCloud::Location;
|
||||||
|
using namespace AlibabaCloud::Cloudgame;
|
||||||
|
using namespace AlibabaCloud::Cloudgame::Model;
|
||||||
|
|
||||||
|
namespace
|
||||||
|
{
|
||||||
|
const std::string SERVICE_NAME = "cloudgame";
|
||||||
|
}
|
||||||
|
|
||||||
|
CloudgameClient::CloudgameClient(const Credentials &credentials, const ClientConfiguration &configuration) :
|
||||||
|
RpcServiceClient(SERVICE_NAME, std::make_shared<SimpleCredentialsProvider>(credentials), configuration)
|
||||||
|
{
|
||||||
|
auto locationClient = std::make_shared<LocationClient>(credentials, configuration);
|
||||||
|
endpointProvider_ = std::make_shared<EndpointProvider>(locationClient, configuration.regionId(), SERVICE_NAME, "");
|
||||||
|
}
|
||||||
|
|
||||||
|
CloudgameClient::CloudgameClient(const std::shared_ptr<CredentialsProvider>& credentialsProvider, const ClientConfiguration & configuration) :
|
||||||
|
RpcServiceClient(SERVICE_NAME, credentialsProvider, configuration)
|
||||||
|
{
|
||||||
|
auto locationClient = std::make_shared<LocationClient>(credentialsProvider, configuration);
|
||||||
|
endpointProvider_ = std::make_shared<EndpointProvider>(locationClient, configuration.regionId(), SERVICE_NAME, "");
|
||||||
|
}
|
||||||
|
|
||||||
|
CloudgameClient::CloudgameClient(const std::string & accessKeyId, const std::string & accessKeySecret, const ClientConfiguration & configuration) :
|
||||||
|
RpcServiceClient(SERVICE_NAME, std::make_shared<SimpleCredentialsProvider>(accessKeyId, accessKeySecret), configuration)
|
||||||
|
{
|
||||||
|
auto locationClient = std::make_shared<LocationClient>(accessKeyId, accessKeySecret, configuration);
|
||||||
|
endpointProvider_ = std::make_shared<EndpointProvider>(locationClient, configuration.regionId(), SERVICE_NAME, "");
|
||||||
|
}
|
||||||
|
|
||||||
|
CloudgameClient::~CloudgameClient()
|
||||||
|
{}
|
||||||
|
|
||||||
|
CloudgameClient::ListGamesOutcome CloudgameClient::listGames(const ListGamesRequest &request) const
|
||||||
|
{
|
||||||
|
auto endpointOutcome = endpointProvider_->getEndpoint();
|
||||||
|
if (!endpointOutcome.isSuccess())
|
||||||
|
return ListGamesOutcome(endpointOutcome.error());
|
||||||
|
|
||||||
|
auto outcome = makeRequest(endpointOutcome.result(), request);
|
||||||
|
|
||||||
|
if (outcome.isSuccess())
|
||||||
|
return ListGamesOutcome(ListGamesResult(outcome.result()));
|
||||||
|
else
|
||||||
|
return ListGamesOutcome(outcome.error());
|
||||||
|
}
|
||||||
|
|
||||||
|
void CloudgameClient::listGamesAsync(const ListGamesRequest& request, const ListGamesAsyncHandler& handler, const std::shared_ptr<const AsyncCallerContext>& context) const
|
||||||
|
{
|
||||||
|
auto fn = [this, request, handler, context]()
|
||||||
|
{
|
||||||
|
handler(this, request, listGames(request), context);
|
||||||
|
};
|
||||||
|
|
||||||
|
asyncExecute(new Runnable(fn));
|
||||||
|
}
|
||||||
|
|
||||||
|
CloudgameClient::ListGamesOutcomeCallable CloudgameClient::listGamesCallable(const ListGamesRequest &request) const
|
||||||
|
{
|
||||||
|
auto task = std::make_shared<std::packaged_task<ListGamesOutcome()>>(
|
||||||
|
[this, request]()
|
||||||
|
{
|
||||||
|
return this->listGames(request);
|
||||||
|
});
|
||||||
|
|
||||||
|
asyncExecute(new Runnable([task]() { (*task)(); }));
|
||||||
|
return task->get_future();
|
||||||
|
}
|
||||||
|
|
||||||
|
CloudgameClient::ListProjectsOutcome CloudgameClient::listProjects(const ListProjectsRequest &request) const
|
||||||
|
{
|
||||||
|
auto endpointOutcome = endpointProvider_->getEndpoint();
|
||||||
|
if (!endpointOutcome.isSuccess())
|
||||||
|
return ListProjectsOutcome(endpointOutcome.error());
|
||||||
|
|
||||||
|
auto outcome = makeRequest(endpointOutcome.result(), request);
|
||||||
|
|
||||||
|
if (outcome.isSuccess())
|
||||||
|
return ListProjectsOutcome(ListProjectsResult(outcome.result()));
|
||||||
|
else
|
||||||
|
return ListProjectsOutcome(outcome.error());
|
||||||
|
}
|
||||||
|
|
||||||
|
void CloudgameClient::listProjectsAsync(const ListProjectsRequest& request, const ListProjectsAsyncHandler& handler, const std::shared_ptr<const AsyncCallerContext>& context) const
|
||||||
|
{
|
||||||
|
auto fn = [this, request, handler, context]()
|
||||||
|
{
|
||||||
|
handler(this, request, listProjects(request), context);
|
||||||
|
};
|
||||||
|
|
||||||
|
asyncExecute(new Runnable(fn));
|
||||||
|
}
|
||||||
|
|
||||||
|
CloudgameClient::ListProjectsOutcomeCallable CloudgameClient::listProjectsCallable(const ListProjectsRequest &request) const
|
||||||
|
{
|
||||||
|
auto task = std::make_shared<std::packaged_task<ListProjectsOutcome()>>(
|
||||||
|
[this, request]()
|
||||||
|
{
|
||||||
|
return this->listProjects(request);
|
||||||
|
});
|
||||||
|
|
||||||
|
asyncExecute(new Runnable([task]() { (*task)(); }));
|
||||||
|
return task->get_future();
|
||||||
|
}
|
||||||
|
|
||||||
73
cloudgame/src/model/ListGamesRequest.cc
Normal file
73
cloudgame/src/model/ListGamesRequest.cc
Normal file
@@ -0,0 +1,73 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2009-2017 Alibaba Cloud All rights reserved.
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include <alibabacloud/cloudgame/model/ListGamesRequest.h>
|
||||||
|
|
||||||
|
using AlibabaCloud::Cloudgame::Model::ListGamesRequest;
|
||||||
|
|
||||||
|
ListGamesRequest::ListGamesRequest() :
|
||||||
|
RpcServiceRequest("cloudgame", "2020-04-29", "ListGames")
|
||||||
|
{
|
||||||
|
setMethod(HttpRequest::Method::Post);
|
||||||
|
}
|
||||||
|
|
||||||
|
ListGamesRequest::~ListGamesRequest()
|
||||||
|
{}
|
||||||
|
|
||||||
|
std::string ListGamesRequest::getOrderKey()const
|
||||||
|
{
|
||||||
|
return orderKey_;
|
||||||
|
}
|
||||||
|
|
||||||
|
void ListGamesRequest::setOrderKey(const std::string& orderKey)
|
||||||
|
{
|
||||||
|
orderKey_ = orderKey;
|
||||||
|
setParameter("OrderKey", orderKey);
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string ListGamesRequest::getSortType()const
|
||||||
|
{
|
||||||
|
return sortType_;
|
||||||
|
}
|
||||||
|
|
||||||
|
void ListGamesRequest::setSortType(const std::string& sortType)
|
||||||
|
{
|
||||||
|
sortType_ = sortType;
|
||||||
|
setParameter("SortType", sortType);
|
||||||
|
}
|
||||||
|
|
||||||
|
int ListGamesRequest::getPageNumber()const
|
||||||
|
{
|
||||||
|
return pageNumber_;
|
||||||
|
}
|
||||||
|
|
||||||
|
void ListGamesRequest::setPageNumber(int pageNumber)
|
||||||
|
{
|
||||||
|
pageNumber_ = pageNumber;
|
||||||
|
setParameter("PageNumber", std::to_string(pageNumber));
|
||||||
|
}
|
||||||
|
|
||||||
|
int ListGamesRequest::getPageSize()const
|
||||||
|
{
|
||||||
|
return pageSize_;
|
||||||
|
}
|
||||||
|
|
||||||
|
void ListGamesRequest::setPageSize(int pageSize)
|
||||||
|
{
|
||||||
|
pageSize_ = pageSize;
|
||||||
|
setParameter("PageSize", std::to_string(pageSize));
|
||||||
|
}
|
||||||
|
|
||||||
96
cloudgame/src/model/ListGamesResult.cc
Normal file
96
cloudgame/src/model/ListGamesResult.cc
Normal file
@@ -0,0 +1,96 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2009-2017 Alibaba Cloud All rights reserved.
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include <alibabacloud/cloudgame/model/ListGamesResult.h>
|
||||||
|
#include <json/json.h>
|
||||||
|
|
||||||
|
using namespace AlibabaCloud::Cloudgame;
|
||||||
|
using namespace AlibabaCloud::Cloudgame::Model;
|
||||||
|
|
||||||
|
ListGamesResult::ListGamesResult() :
|
||||||
|
ServiceResult()
|
||||||
|
{}
|
||||||
|
|
||||||
|
ListGamesResult::ListGamesResult(const std::string &payload) :
|
||||||
|
ServiceResult()
|
||||||
|
{
|
||||||
|
parse(payload);
|
||||||
|
}
|
||||||
|
|
||||||
|
ListGamesResult::~ListGamesResult()
|
||||||
|
{}
|
||||||
|
|
||||||
|
void ListGamesResult::parse(const std::string &payload)
|
||||||
|
{
|
||||||
|
Json::Reader reader;
|
||||||
|
Json::Value value;
|
||||||
|
reader.parse(payload, value);
|
||||||
|
setRequestId(value["RequestId"].asString());
|
||||||
|
auto allDataListNode = value["DataList"]["DataListItem"];
|
||||||
|
for (auto valueDataListDataListItem : allDataListNode)
|
||||||
|
{
|
||||||
|
DataListItem dataListObject;
|
||||||
|
if(!valueDataListDataListItem["GameId"].isNull())
|
||||||
|
dataListObject.gameId = valueDataListDataListItem["GameId"].asString();
|
||||||
|
if(!valueDataListDataListItem["GameName"].isNull())
|
||||||
|
dataListObject.gameName = valueDataListDataListItem["GameName"].asString();
|
||||||
|
if(!valueDataListDataListItem["InstallPath"].isNull())
|
||||||
|
dataListObject.installPath = valueDataListDataListItem["InstallPath"].asString();
|
||||||
|
if(!valueDataListDataListItem["SavePath"].isNull())
|
||||||
|
dataListObject.savePath = valueDataListDataListItem["SavePath"].asString();
|
||||||
|
if(!valueDataListDataListItem["Resolution"].isNull())
|
||||||
|
dataListObject.resolution = valueDataListDataListItem["Resolution"].asString();
|
||||||
|
if(!valueDataListDataListItem["FrameRate"].isNull())
|
||||||
|
dataListObject.frameRate = valueDataListDataListItem["FrameRate"].asString();
|
||||||
|
if(!valueDataListDataListItem["InputType"].isNull())
|
||||||
|
dataListObject.inputType = valueDataListDataListItem["InputType"].asString();
|
||||||
|
if(!valueDataListDataListItem["Device"].isNull())
|
||||||
|
dataListObject.device = valueDataListDataListItem["Device"].asString();
|
||||||
|
if(!valueDataListDataListItem["Status"].isNull())
|
||||||
|
dataListObject.status = valueDataListDataListItem["Status"].asString();
|
||||||
|
if(!valueDataListDataListItem["CurVersion"].isNull())
|
||||||
|
dataListObject.curVersion = valueDataListDataListItem["CurVersion"].asString();
|
||||||
|
dataList_.push_back(dataListObject);
|
||||||
|
}
|
||||||
|
if(!value["Count"].isNull())
|
||||||
|
count_ = value["Count"].asString();
|
||||||
|
if(!value["PageSize"].isNull())
|
||||||
|
pageSize_ = std::stoi(value["PageSize"].asString());
|
||||||
|
if(!value["CurrentPage"].isNull())
|
||||||
|
currentPage_ = std::stoi(value["CurrentPage"].asString());
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
std::vector<ListGamesResult::DataListItem> ListGamesResult::getDataList()const
|
||||||
|
{
|
||||||
|
return dataList_;
|
||||||
|
}
|
||||||
|
|
||||||
|
int ListGamesResult::getPageSize()const
|
||||||
|
{
|
||||||
|
return pageSize_;
|
||||||
|
}
|
||||||
|
|
||||||
|
int ListGamesResult::getCurrentPage()const
|
||||||
|
{
|
||||||
|
return currentPage_;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string ListGamesResult::getCount()const
|
||||||
|
{
|
||||||
|
return count_;
|
||||||
|
}
|
||||||
|
|
||||||
62
cloudgame/src/model/ListProjectsRequest.cc
Normal file
62
cloudgame/src/model/ListProjectsRequest.cc
Normal file
@@ -0,0 +1,62 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2009-2017 Alibaba Cloud All rights reserved.
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include <alibabacloud/cloudgame/model/ListProjectsRequest.h>
|
||||||
|
|
||||||
|
using AlibabaCloud::Cloudgame::Model::ListProjectsRequest;
|
||||||
|
|
||||||
|
ListProjectsRequest::ListProjectsRequest() :
|
||||||
|
RpcServiceRequest("cloudgame", "2020-04-29", "ListProjects")
|
||||||
|
{
|
||||||
|
setMethod(HttpRequest::Method::Post);
|
||||||
|
}
|
||||||
|
|
||||||
|
ListProjectsRequest::~ListProjectsRequest()
|
||||||
|
{}
|
||||||
|
|
||||||
|
std::string ListProjectsRequest::getProjectName()const
|
||||||
|
{
|
||||||
|
return projectName_;
|
||||||
|
}
|
||||||
|
|
||||||
|
void ListProjectsRequest::setProjectName(const std::string& projectName)
|
||||||
|
{
|
||||||
|
projectName_ = projectName;
|
||||||
|
setParameter("ProjectName", projectName);
|
||||||
|
}
|
||||||
|
|
||||||
|
int ListProjectsRequest::getPageNumber()const
|
||||||
|
{
|
||||||
|
return pageNumber_;
|
||||||
|
}
|
||||||
|
|
||||||
|
void ListProjectsRequest::setPageNumber(int pageNumber)
|
||||||
|
{
|
||||||
|
pageNumber_ = pageNumber;
|
||||||
|
setParameter("PageNumber", std::to_string(pageNumber));
|
||||||
|
}
|
||||||
|
|
||||||
|
int ListProjectsRequest::getPageSize()const
|
||||||
|
{
|
||||||
|
return pageSize_;
|
||||||
|
}
|
||||||
|
|
||||||
|
void ListProjectsRequest::setPageSize(int pageSize)
|
||||||
|
{
|
||||||
|
pageSize_ = pageSize;
|
||||||
|
setParameter("PageSize", std::to_string(pageSize));
|
||||||
|
}
|
||||||
|
|
||||||
94
cloudgame/src/model/ListProjectsResult.cc
Normal file
94
cloudgame/src/model/ListProjectsResult.cc
Normal file
@@ -0,0 +1,94 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2009-2017 Alibaba Cloud All rights reserved.
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include <alibabacloud/cloudgame/model/ListProjectsResult.h>
|
||||||
|
#include <json/json.h>
|
||||||
|
|
||||||
|
using namespace AlibabaCloud::Cloudgame;
|
||||||
|
using namespace AlibabaCloud::Cloudgame::Model;
|
||||||
|
|
||||||
|
ListProjectsResult::ListProjectsResult() :
|
||||||
|
ServiceResult()
|
||||||
|
{}
|
||||||
|
|
||||||
|
ListProjectsResult::ListProjectsResult(const std::string &payload) :
|
||||||
|
ServiceResult()
|
||||||
|
{
|
||||||
|
parse(payload);
|
||||||
|
}
|
||||||
|
|
||||||
|
ListProjectsResult::~ListProjectsResult()
|
||||||
|
{}
|
||||||
|
|
||||||
|
void ListProjectsResult::parse(const std::string &payload)
|
||||||
|
{
|
||||||
|
Json::Reader reader;
|
||||||
|
Json::Value value;
|
||||||
|
reader.parse(payload, value);
|
||||||
|
setRequestId(value["RequestId"].asString());
|
||||||
|
auto allDataListNode = value["DataList"]["DataListItem"];
|
||||||
|
for (auto valueDataListDataListItem : allDataListNode)
|
||||||
|
{
|
||||||
|
DataListItem dataListObject;
|
||||||
|
if(!valueDataListDataListItem["StandardCodeRate"].isNull())
|
||||||
|
dataListObject.standardCodeRate = valueDataListDataListItem["StandardCodeRate"].asString();
|
||||||
|
if(!valueDataListDataListItem["HighDefinitionResolution"].isNull())
|
||||||
|
dataListObject.highDefinitionResolution = valueDataListDataListItem["HighDefinitionResolution"].asString();
|
||||||
|
if(!valueDataListDataListItem["HighDefinitionCodeRate"].isNull())
|
||||||
|
dataListObject.highDefinitionCodeRate = valueDataListDataListItem["HighDefinitionCodeRate"].asString();
|
||||||
|
if(!valueDataListDataListItem["StandardResolution"].isNull())
|
||||||
|
dataListObject.standardResolution = valueDataListDataListItem["StandardResolution"].asString();
|
||||||
|
if(!valueDataListDataListItem["ProjectId"].isNull())
|
||||||
|
dataListObject.projectId = valueDataListDataListItem["ProjectId"].asString();
|
||||||
|
if(!valueDataListDataListItem["ConcurrencyLimitNumber"].isNull())
|
||||||
|
dataListObject.concurrencyLimitNumber = std::stoi(valueDataListDataListItem["ConcurrencyLimitNumber"].asString());
|
||||||
|
if(!valueDataListDataListItem["HighestCodeRate"].isNull())
|
||||||
|
dataListObject.highestCodeRate = valueDataListDataListItem["HighestCodeRate"].asString();
|
||||||
|
if(!valueDataListDataListItem["ProjectName"].isNull())
|
||||||
|
dataListObject.projectName = valueDataListDataListItem["ProjectName"].asString();
|
||||||
|
if(!valueDataListDataListItem["HighestResolution"].isNull())
|
||||||
|
dataListObject.highestResolution = valueDataListDataListItem["HighestResolution"].asString();
|
||||||
|
dataList_.push_back(dataListObject);
|
||||||
|
}
|
||||||
|
if(!value["Count"].isNull())
|
||||||
|
count_ = std::stoi(value["Count"].asString());
|
||||||
|
if(!value["CurrentPage"].isNull())
|
||||||
|
currentPage_ = std::stoi(value["CurrentPage"].asString());
|
||||||
|
if(!value["PageSize"].isNull())
|
||||||
|
pageSize_ = std::stoi(value["PageSize"].asString());
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
std::vector<ListProjectsResult::DataListItem> ListProjectsResult::getDataList()const
|
||||||
|
{
|
||||||
|
return dataList_;
|
||||||
|
}
|
||||||
|
|
||||||
|
int ListProjectsResult::getPageSize()const
|
||||||
|
{
|
||||||
|
return pageSize_;
|
||||||
|
}
|
||||||
|
|
||||||
|
int ListProjectsResult::getCurrentPage()const
|
||||||
|
{
|
||||||
|
return currentPage_;
|
||||||
|
}
|
||||||
|
|
||||||
|
int ListProjectsResult::getCount()const
|
||||||
|
{
|
||||||
|
return count_;
|
||||||
|
}
|
||||||
|
|
||||||
Reference in New Issue
Block a user